Full notes
Full GLUM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
GLUM changes
A new hotfix is now live with a number of adjustments and bug fixes based on recent feedback and reports.
General - Resolved an issue where music would occasionally not play correctly. - Gnomes will no longer spawn a tombstone after being destroyed, since they were causing some issues (we will work on getting them back!)
Enemies - Fixed a bug where enemies that had been Stomped would sometimes not be able to get up.
Combat Trial - Increased the thickness of the magic barrier in the Combat Trial to prevent enemies from passing through.
Bootcamp - Fixed a couple visible gaps in the walls.
Items The following items can now be picked up:
- Spoon
- Plate
- Bowl
- Ham slice
Fruit crates will now correctly spawn the following grabbable items:
- Apples
- Cheese
- Ham
- Mushroom
Additional grabbable items:
- Coins from Piggybanks
- Cauldron from the Hero Pitstop
Thank you again for your continued support and feedback - it helps us track down these issues and improve the experience for everyone! Please keep letting us know if you encounter any further problems.
Source
Changelog.gg summarizes and formats this update. How we read updates.
