Full notes
Full Glorious Noon update
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What changed
- Balance
- UI and audio
- Maps
Glorious Noon changes
Health bar added to left hand so you know how much health you have.
Tweaks to the boss fight.
Better sound effects
I made the wave system a lot more easier; you do not have to track down all the ninjas after wave 3. A ninja is spawned every 25 seconds to help you finish the waves.
Game gets way more intense after wave 3. (Let me know how it goes).
You do not have to wait so long if you destroy the enemies quickly.
More weapons are hiding around the map.
I'm planning on adding in more music and I'll try to get to the save system. I legit had so much fun playing and making this update. I spent about 2 hours playtesting and as a very experienced player, this update may be a little too hard after the 3rd wave.
My tip
be creative and use combinations of weapons.
Remember
The harder you hit them, the more damage you do. Also, the lightning weapon has a special grip ability.
Source
Changelog.gg summarizes and formats this update. How we read updates.
