In this update3
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Full Gloria Victis: Medieval MMORPG update
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Repeated intro
Greetings, warriors!
What changed
- Store
- Maps
- Balance
- Compatibility
- UI and audio
- Gameplay
Gloria Victis: Medieval MMORPG changes
This week we are bringing to you some massive changes to the Guild system as well as some important combat fixes and… a new skin!
But before we begin, we have a short roadmap for you!
Roadmap: Farm animals
While the majority of our team is still hard at work to implement further additions to clusters, map changes, and other fun stuff to come before the release, we found some time to give more attention to our recently added new and lovely farm animals!
Take care of your animals…
In the weeks to come, every player will have a chance to buy farm animals, look after them and get all the benefits of owning a farm animal for themselves!
The system will introduce a new building located on farms – a barn. Players will be able to buy and safely store their animals in a barn, similar to how horses work. However, there is a catch! To gather resources from an animal, or take better care of it, a player will need to…
…and go for a walk
Yes, that’s not a joke. You’ll be able to place your animals in the open world, like siege equipment, and they’ll wander around in a small area, giving you time to gather and tend to your lovely creatures!
The personal farm animals will give much more resources than the current ones that can be met near every nation’s capital city, and by giving them proper care, players will be able to even further improve their gain!
Now, without any further wait, let’s jump to the meat and potatoes of this update!
The screenshot’s authors have been awarded. 𝕾𝖍𝖙𝖗𝖎𝖝, growsheak, and ThePeasant – check your Ambers!
Changelog v.0.9.9.3.3 Beta
As mentioned in the previous updates, we have been preparing for some big changes in the game to make Gloria Victis a more friendly environment for all types of players and guilds. Today’s update marks the first big part of the changes - guilds rework.
In the next weeks, we will be adding more of the teased features, including guild technologies that will then receive an even bigger expansion, when the map changes, and the introduction of clusters will give every guild a chance to have their place in the world of Gloria Victis.
New guild UI
This week marks the introduction of an overhauled guild window that, in our eyes, is much more informative and brings a lot of QoL improvements that all guild leaders and officers should enjoy!
The new UI has 3 separate tabs:
— General – Shows information about the current number of players in the guild, online, features a list of players (all alts of a player are grouped), shows guild applications, and enables leaders to edit recruitment announcements as well as guild announcements. — Guild progress – Shows information about SoW deactivation and extended current progression in the guild levelling system, including the rewards the guild will get after reaching the next level. This tab will also feature guild technologies once they will be implemented. — Diplomacy – Shows information about owned guild provinces and the alliance that the guild belongs to.
Guild progression system
Together with the reworked Guild Window, we have implemented a new guild progression system. From now on, the guild levelling system will be capped at level 100. All current guilds will have their level scaled to the new system, meaning that all guilds of level
Source
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