Repeated intro
What changed
0 fixes2 additions3 changes0 removals
- Compatibility
- Gameplay
- Balance
changedBeing a small independent game studio is a blessing because it is giving us more freedom, and we can be closer to our players. But it also obligates us to work much harder than other studios, give our whole heart to the project, be here for our precious Community, and sometimes make tough decisions. We set the bar high, and since releasing the game as an Early Access title back in the June of 2016 we delivered 246 weekly updates in 225 weeks! (Yes, I know, more updates than weeks, but that is true!) We made over 500 server-side updates, and we are on the last straight to leave the alpha stage of the project, move to beta, and shortly after - leave Early Access. Do not be afraid - the game already is and will remain fully playable during the process, which is best proven by the players with thousands of hours in-game!
changedAs you know, most of the dev team is working on Freebuilding overhaul. We are almost ready to show it to you, but we decided to postpone today’s update. We want to run more tests so we will be sure it works as intended, is polished as well as it is possible, and to do further preparations related to engine upgrade that have an impact on the mentioned feature. Freebuilding overhaul is going to be released next week if everything will go smoothly.
changedWe received a lot of great captures related to the announced Hussar screenshot competition, and it is great to see our Community more and more active inside the game and around the project. It is heartwarming to see our players dressed in red and white, putting polish emblems on the shields, and Wings of Glory on their backs. Let me remind you that you can submit your screenshot and have a chance to be rewarded with Ambers till midnight, today!
addedFreebuilding overhaulFreebuilding is one of the biggest and most impactful systems of the game. When we introduced it into the game it became another layer of gameplay and economy and gave players a lot of freedom on the field of creativity and tactical aspects of the game.
addedFreebuilding overhaulWe received tons of feedback about the system and gathered enormous amounts of data to learn the potential issues of the feature and to improve it even more. A lot of changes has been introduced in weekly updates, fixing some bugs, improved the user experience and balance of the locations. Overhaul of the system is addressing those aspects of the system that were harder to improve and required more time to introduce needed solutions.
Gloria Victis: Medieval MMORPG changes
changedBeing a small independent game studio is a blessing because it is giving us more freedom, and we can be closer to our players. But it also obligates us to work much harder than other studios, give our whole heart to the project, be here for our precious Community, and sometimes make tough decisions. We set the bar high, and since releasing the game as an Early Access title back in the June of 2016 we delivered 246 weekly updates in 225 weeks! (Yes, I know, more updates than weeks, but that is true!) We made over 500 server-side updates, and we are on the last straight to leave the alpha stage of the project, move to beta, and shortly after - leave Early Access. Do not be afraid - the game already is and will remain fully playable during the process, which is best proven by the players with thousands of hours in-game!
changedAs you know, most of the dev team is working on Freebuilding overhaul. We are almost ready to show it to you, but we decided to postpone today’s update. We want to run more tests so we will be sure it works as intended, is polished as well as it is possible, and to do further preparations related to engine upgrade that have an impact on the mentioned feature. Freebuilding overhaul is going to be released next week if everything will go smoothly.
changedWe received a lot of great captures related to the announced Hussar screenshot competition, and it is great to see our Community more and more active inside the game and around the project. It is heartwarming to see our players dressed in red and white, putting polish emblems on the shields, and Wings of Glory on their backs. Let me remind you that you can submit your screenshot and have a chance to be rewarded with Ambers till midnight, today!
addedFreebuilding is one of the biggest and most impactful systems of the game. When we introduced it into the game it became another layer of gameplay and economy and gave players a lot of freedom on the field of creativity and tactical aspects of the game.
addedWe received tons of feedback about the system and gathered enormous amounts of data to learn the potential issues of the feature and to improve it even more. A lot of changes has been introduced in weekly updates, fixing some bugs, improved the user experience and balance of the locations. Overhaul of the system is addressing those aspects of the system that were harder to improve and required more time to introduce needed solutions.
Two days ago, on Tuesday, we celebrated national Independence Day in Poland. Other parts of the world have celebrated Veterans Day, Armistice Day, Remembrance Day or other important occasions in memory of historical moments. Looking into the past with pride and looking with courage into the future, we are happy to say that some historical moments are also coming in for Gloria Victis MMO and Black Eye Games Studio.
Being a small independent game studio is a blessing because it is giving us more freedom, and we can be closer to our players. But it also obligates us to work much harder than other studios, give our whole heart to the project, be here for our precious Community, and sometimes make tough decisions. We set the bar high, and since releasing the game as an Early Access title back in the June of 2016 we delivered 246 weekly updates in 225 weeks! (Yes, I know, more updates than weeks, but that is true!) We made over 500 server-side updates, and we are on the last straight to leave the alpha stage of the project, move to beta, and shortly after - leave Early Access. Do not be afraid - the game already is and will remain fully playable during the process, which is best proven by the players with thousands of hours in-game!
As you know, most of the dev team is working on Freebuilding overhaul. We are almost ready to show it to you, but we decided to postpone today’s update. We want to run more tests so we will be sure it works as intended, is polished as well as it is possible, and to do further preparations related to engine upgrade that have an impact on the mentioned feature. Freebuilding overhaul is going to be released next week if everything will go smoothly.
We received a lot of great captures related to the announced Hussar screenshot competition, and it is great to see our Community more and more active inside the game and around the project. It is heartwarming to see our players dressed in red and white, putting polish emblems on the shields, and Wings of Glory on their backs. Let me remind you that you can submit your screenshot and have a chance to be rewarded with Ambers till midnight, today!
The screenshot author has been awarded. DoomCakes – check your Ambers!
Work in Progress Insight:
Freebuilding overhaul
Freebuilding is one of the biggest and most impactful systems of the game. When we introduced it into the game it became another layer of gameplay and economy and gave players a lot of freedom on the field of creativity and tactical aspects of the game.
We received tons of feedback about the system and gathered enormous amounts of data to learn the potential issues of the feature and to improve it even more. A lot of changes has been introduced in weekly updates, fixing some bugs, improved the user experience and balance of the locations. Overhaul of the system is addressing those aspects of the system that were harder to improve and required more time to introduce needed solutions.
Changes in Freebuilding will be released in iterations, since like it was pointed before – it is an enormous system with a lot of relations to other game features. We want to gather feedback from you and adjust everything to find the best compromise between your comfort and satisfaction.
All models of third tier wooden wall pieces
Models and grid
One of the most