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Steam News6 December 20241y ago

Patch v0.1.302

General Improved player/enemy body collision handling Improved some data handling to during scene loading Coast Cliffside Fixed several AI patrols not initiating correctly Coast Tavern Fixed transition door not correctl

Full notes

Full Gloomwood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes1 addition4 changes0 removals
  • Gameplay
  • Fixes
  • Events
  • Store
  • UI and audio
  • Balance
changedImproved player/enemy body collision handling
changedImproved some data handling to during scene loading
fixedFixed several AI patrols not initiating correctly
fixedFixed transition door not correctly locking during the scripted intro event
fixedFixed guncase shotgun not being able to be picked up after shattering the glass
fixedFixed issue where goatman could jump through attic door

Gloomwood changes

changedImproved player/enemy body collision handling
changedImproved some data handling to during scene loading
fixedFixed several AI patrols not initiating correctly
fixedFixed transition door not correctly locking during the scripted intro event
fixedFixed guncase shotgun not being able to be picked up after shattering the glass

General

  • Improved player/enemy body collision handling

  • Improved some data handling to during scene loading

Coast Cliffside

  • Fixed several AI patrols not initiating correctly

Coast Tavern

  • Fixed transition door not correctly locking during the scripted intro event

  • Fixed guncase shotgun not being able to be picked up after shattering the glass

  • Fixed issue where goatman could jump through attic door

City Market

  • Fixed several cabinet/padlocks in the gun shop that weren't working correctly

City Market Shop

  • Changed new playthrough inventory upgrade to 7x5 upgrade instead of 8x6 after returning the first seal. 8x6 will still be available later in the game (note: you can still give yourself the 8x6 upgrade early through the console with the command 'give item_luggage_upgrade_8x6`).

  • Improved shop dialogue handling for luggage case upgrades

City Underport

  • Fixed various AI patrols not starting correctly

  • Fixed issue where Van Der Meer's golden crank would incorrectly transform into a normal crank when dropped out of inventory

  • Fixed lighting issue near the first bridge sewer segment

  • Fixed levers for canal bridges not correctly allowing them to be raised or lowered in older saves

  • Fixed issue where canal bridge would not play sound correctly

City Underport Hive

  • Fixed water clipping issue near the egg drop in room

  • Fixed several geometry issues

  • Fixed AI event issue during the finale event

  • Fixed some incorrectly assigned sound portal links

Bug Fixes

  • Fixed save/load issues that prevented proper state persistence and transitioning to other levels

  • Fixed flare rounds for the flaregun duplicated after save/load

  • Fixed issue where explosive barrels wouldn't properly damage breakable objects

  • Fixed issue where some elevators wouldn't crush the player

  • Fixed issue where some metal pipes would make the incorrect footstep sounds

  • Fixed issue with valve wheel item description

Source

Steam News / 6 December 2024

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