Full notes
Full Global Transit Manager update
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Repeated intro
Hello everyone!
What changed
- Server
- Balance
- Gameplay
Global Transit Manager changes
We are finally reaping the fruits of the dreams I had while driving on the roads for a long time, the nights of coding, and my effort to bring the "ruthless logistics mathematics" of the real world to the screen. It is with great pride and excitement that I announce: Global Transit Manager is officially launching on Steam on May 1, 2026!
As a truck driver, I combined my field experience with my passion for strategy games, and now it's time to turn the ignition on this project. Thanks to months of development, testing, and your wonderful feedback, the game has reached exactly the "Grand Strategy" depth I dreamed of.
What Awaits You on May 1st?
A Realistic Network: A massive world map where you step out of your modest garage and strategize according to countries' tax and visa rules.
Zero Error Tolerance: A hardcore economy where empty return trips burn a hole in your pocket, the second-hand truck market fluctuates, and bank loans breathe down your neck.
The Human Factor: The necessity of managing not only vehicles but also your drivers who can get tired and make mistakes, tachograph rules, and customs crises.
This game is not just a logistics simulation; it will be the survival struggle of a boss trying to climb from scratch to the top.
If you haven't already, don't forget to add the game to your Wishlist so you can be among the first to know when it releases on May 1st. See you behind the wheel β or rather, in the boss's chair β on launch day!
Endless thanks to everyone who supported, shared ideas, and shared this excitement with me.
Safe travels, and smooth roads ahead!
Aykut Founder of OBT Studios
Source
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