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Steam News10 May 201610y ago

1.03 Patch & Sandbox Mode Now Live

Sandbox Mode is now back in the game! Change log is as follows: - Increased default mouse sensitivity and increased maximum permitted mouse sensitivity - Added Sandbox mode For those who haven't played the Sandbox Mode

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What changed

0 fixes1 addition0 changes0 removals
  • Compatibility
addedSandbox Mode is now back in the game! Change log is as follows: - Increased default mouse sensitivity and increased maximum permitted mouse sensitivity - Added Sandbox mode For those who haven't played the Sandbox Mode before: we recommend you first play through the story mode of the game to get a feel for how the visual programming mechanic of the game actually works. With there being over 100 functions in this mode, that leaves open countless possible permutations of what can be done and it's impossible to test for everything. You may have cases where you spawn program blocks across the map 1000s of times per frame, killing the performance or even crashing your system. Situations where you fall off the world and respawn inside blocks that are exponentially growing in size: you get the idea... This is the drawback of having a game that allows for loads of freedom so if you ever end up in any crazy glitched out situation just restart the mode or the game if you have to. It may also not be apparent what some functions do. We encourage you to experiment in figuring out what can and can't be done. There is also the ? button on the canvas that you can use for some detail on what each function does. Next two big things on our list are Oculus and Linux. Space Budgie

Sandbox Mode is now back in the game! Change log is as follows: - Increased default mouse sensitivity and increased maximum permitted mouse sensitivity - Added Sandbox mode For those who haven't played the Sandbox Mode before: we recommend you first play through the story mode of the game to get a feel for how the visual programming mechanic of the game actually works. With there being over 100 functions in this mode, that leaves open countless possible permutations of what can be done and it's impossible to test for everything. You may have cases where you spawn program blocks across the map 1000s of times per frame, killing the performance or even crashing your system. Situations where you fall off the world and respawn inside blocks that are exponentially growing in size: you get the idea... This is the drawback of having a game that allows for loads of freedom so if you ever end up in any crazy glitched out situation just restart the mode or the game if you have to. It may also not be apparent what some functions do. We encourage you to experiment in figuring out what can and can't be done. There is also the ? button on the canvas that you can use for some detail on what each function does. Next two big things on our list are Oculus and Linux. Space Budgie

Source

Steam News / 10 May 2016

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