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Steam News4 September 201510y ago

Alpha 2.0 Hotfixes

Hello everyone! We just pushed a small update to Alpha 2.0 to fix a couple of issues people mentioned (hopefully...

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Hello everyone! We just pushed a small update to Alpha 2.0 to fix a couple of issues people mentioned (hopefully...) - Fixed issue with all of the geometry being displaced in the final area of level 3 - Fixed crashes with changes to graphics settings in the menu caused due to anti-aliasing - A temporary workaround for our vsync not working due to Oculus: vsync is enabled on qualities medium or above. Currently looking into the CPU usage next that one person reported. Thanks! Space Budgie

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHello everyone! We just pushed a small update to Alpha 2.0 to fix a couple of issues people mentioned (hopefully...) - Fixed issue with all of the geometry being displaced in the final area of level 3 - Fixed crashes with changes to graphics settings in the menu caused due to anti-aliasing - A temporary workaround for our vsync not working due to Oculus: vsync is enabled on qualities medium or above. Currently looking into the CPU usage next that one person reported. Thanks! Space Budgie

Glitchspace changes

fixedHello everyone! We just pushed a small update to Alpha 2.0 to fix a couple of issues people mentioned (hopefully...) - Fixed issue with all of the geometry being displaced in the final area of level 3 - Fixed crashes with changes to graphics settings in the menu caused due to anti-aliasing - A temporary workaround for our vsync not working due to Oculus: vsync is enabled on qualities medium or above. Currently looking into the CPU usage next that one person reported. Thanks! Space Budgie

Source

Steam News / 4 September 2015

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