Full notes
Full Glitchspace update
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Repeated intro
Hello everyone! We just pushed a small update to Alpha 2.0 to fix a couple of issues people mentioned (hopefully...) - Fixed issue with all of the geometry being displaced in the final area of level 3 - Fixed crashes with changes to graphics settings in the menu caused due to anti-aliasing - A temporary workaround for our vsync not working due to Oculus: vsync is enabled on qualities medium or above. Currently looking into the CPU usage next that one person reported. Thanks! Space Budgie
What changed
- UI and audio
Glitchspace changes
Source
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