Full notes
Full Glitchpunk update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Heyho everyone,
Here are the Patchnotes for our latest Update. Many of you will be happy over one particular change that was already meant to be happening at release - anyway, hopefully this will bring us one more step further to the best version of Glitchpunk possible:
General Changes
Autosave will be triggered approx 2 sec after Mission Complete prompt
added save options to menu
added saving tutorial
DRM removed
fixed few areas where player can block himself, including the top 'lighthouse' area.
Starting Headhunts automatically disables 'Press R to restart mission prompt' and binding
Car teleportation during mission restart is no longer possible - mounting state will be now recognized as being inside the vehicle already
Dying during mission restart is no longer possible - player will be granted a temporary immortality during the screen transition
Fixed issue with ENTER not being recognized as input in PRESS KEY TO BIND screen
CLOSURE mission will now display proper mission objective
Fixed issues with missing objectives and arrows
Fixed general issues with input mapping
Police Behavior
Swat should be much more present on 4 wanted level,
Less police cars on low (1-2) wanted levels
Source
Changelog.gg summarizes and formats this update. How we read updates.
