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Steam News16 December 20241y ago

Glitched Out v0.6

16/12/2024 - Patch Update list: Seeker is no longer able to roam inside the Engineer’s Office. Checking PGF is now safe in this area. Reduced Seeker’s player crouch check detection range.

Full notes

Full Glitched Out: Chapter 1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions2 changes7 removals
  • Gameplay
  • Balance
  • UI and audio
removedSeeker is no longer able to roam inside the Engineer’s Office. Checking PGF is now safe in this area.
changedReduced Seeker’s player crouch check detection range.
changedIncreased Seeker’s waiting/inspecting duration giving the player more time.
removedSeeker no longer gets stuck in the doorway.
removedSeeker no longer clips through the wall on jumpscare in Basement Power Rooms.
addedAdded an eye counter on PGF device, during Celeste eye collection quest. with collecting eyes for Celeste.

Glitched Out: Chapter 1 changes

  • Officemap
removedSeeker is no longer able to roam inside the Engineer’s Office. Checking PGF is now safe in this area.
changedReduced Seeker’s player crouch check detection range.
changedIncreased Seeker’s waiting/inspecting duration giving the player more time.
removedSeeker no longer gets stuck in the doorway.
removedSeeker no longer clips through the wall on jumpscare in Basement Power Rooms.

16/12/2024 - Patch Update list:

  • Seeker is no longer able to roam inside the Engineer’s Office. Checking PGF is now safe in this area.

  • Reduced Seeker’s player crouch check detection range.

  • Increased Seeker’s waiting/inspecting duration giving the player more time.

  • Seeker no longer gets stuck in the doorway.

  • Seeker no longer clips through the wall on jumpscare in Basement Power Rooms.

  • Added an eye counter on PGF device, during Celeste eye collection quest. with collecting eyes for Celeste.

  • Players can now skip through Chips dialog if they choose to do so. (Left Mouse Button)

  • Removed Lurker to fix bug where one could not be flashed because player was too close to the other.

  • Ending basement shutter no longer shuts again when loading into checkpoint 6.

  • Seeker end chase is no longer breakable by crouching around corners to avoid detection.

  • Seeker no longer clips through walls when caught during end chase.

  • Fixed Main Menu audio change issue where opening options again would cause the values to reset.

  • Added head bobbing enable/disable toggle.

Well there was always going to be launch bugs / issues right guys... This is the first major patch for Glitched Out. We aim to continue tweaking the game and accepting feedback for certain elements that are fixable. However the game should be in a much better state now thanks to this patch.

Many thanks - The Glitched Out Team

Source

Steam News / 16 December 2024

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