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Steam News23 September 20241y ago

New Update: Glimmer Chain 1.1

Glimmer Chain first major update is now available! This update aims to enhance the user experience based on the valuable feedback we've received from the community.

In this update2

Full notes

Full Glimmer Chain update

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What changed

2 fixes4 additions5 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
changedGlimmer Chain 1.1:Improved camera behavior on gears, adding an offset to better follow the player.
removedGlimmer Chain 1.1:Camera is no longer affected by world boundaries.
addedGlimmer Chain 1.1:Added a new death animation when exiting world boundaries.
addedGlimmer Chain 1.1:Added camera animation during the victory explosion.
changedGlimmer Chain 1.1:Adjusted parallax effect of the first background layer; it's now slower.
changedGlimmer Chain 1.1:Increased time precision in the rankings, now showing up to 3 decimal places.

Glimmer Chain changes

changedImproved camera behavior on gears, adding an offset to better follow the player.
removedCamera is no longer affected by world boundaries.
addedAdded a new death animation when exiting world boundaries.
addedAdded camera animation during the victory explosion.
changedAdjusted parallax effect of the first background layer; it's now slower.

Glimmer Chain first major update is now available!

This update aims to enhance the user experience based on the valuable feedback we've received from the community. It solidifies the foundation of the game for future content updates!

Glimmer Chain 1.1:

Additions

Completely redesigned the camera, which now always centers on the player.

Improved camera behavior on gears, adding an offset to better follow the player.

Camera is no longer affected by world boundaries.

Redesigned aiming system to improve assistance with mouse and gamepad.

Added a new death animation when exiting world boundaries.

Added camera animation during the victory explosion.

Enhanced decoration across all levels.

Changes

Adjusted parallax effect of the first background layer; it's now slower.

Increased time precision in the rankings, now showing up to 3 decimal places.

Fixes

Fixed recording and playback bugs.

Fixed non-deterministic sounds and player rotation, which caused playback issues and made it frame rate dependent.

Internal

Changed the user save file name: From "levels.sav" to "user.sav".

Implemented automatic backup generation for "user.sav".

Added level versioning to modify levels without breaking existing playbacks.

Implemented a new, more precise frame rate limiter to match the game's frame rate with the monitor's refresh rate.

Improved overall performance by optimizing memory management: using pre-allocated memory chunks and reducing individual allocations.

Source

Steam News / 23 September 2024

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