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Steam News31 May 20261mo ago

Update 3.2.3 – Progressive Time & Atmospheric Day/Night Cycle

-Time now progresses naturally instead of remaining static. -The sun is now positioned accurately based on the selected time of day and time of year.

Full notes

Full Glider Sim Deluxe – Soaring Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix8 additions3 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Maps
addedAdded a new global atmospheric shader that simulates Earth's atmosphere. Fly high enough with the Spectator Camera and you can even leave the atmosphere and enter space!
addedAdded a Time Scale setting, allowing time to pass faster or slower. Watch a full sunrise-to-sunset cycle unfold in minutes or over several hours. Time Scale is synchronized across multiplayer sessions.
changedMoved the Time of Day slider from the Weather panel into a dedicated Time Settings panel.
addedAdded a Time of Year slider, allowing you to adjust the month and day, which affects the sun's position in the sky.
addedAdded local time display to the main HUD.
addedMultiplayer sessions now default to the host's takeoff location when joining.

Glider Sim Deluxe – Soaring Simulator changes

addedAdded a new global atmospheric shader that simulates Earth's atmosphere. Fly high enough with the Spectator Camera and you can even leave the atmosphere and enter space!
addedAdded a Time Scale setting, allowing time to pass faster or slower. Watch a full sunrise-to-sunset cycle unfold in minutes or over several hours. Time Scale is synchronized across multiplayer sessions.
changedMoved the Time of Day slider from the Weather panel into a dedicated Time Settings panel.
addedAdded a Time of Year slider, allowing you to adjust the month and day, which affects the sun's position in the sky.
addedAdded local time display to the main HUD.

-Time now progresses naturally instead of remaining static.

-The sun is now positioned accurately based on the selected time of day and time of year.

-Added a new global atmospheric shader that simulates Earth's atmosphere. Fly high enough with the Spectator Camera and you can even leave the atmosphere and enter space!

-Added a Time Scale setting, allowing time to pass faster or slower. Watch a full sunrise-to-sunset cycle unfold in minutes or over several hours. Time Scale is synchronized across multiplayer sessions.

-Global time is now synchronized using UTC. During multiplayer sessions, it may be daytime on one side of the planet and nighttime on the other.

-Moved the Time of Day slider from the Weather panel into a dedicated Time Settings panel.

-Added a Time of Year slider, allowing you to adjust the month and day, which affects the sun's position in the sky.

-Added local time display to the main HUD.

-Multiplayer sessions now default to the host's takeoff location when joining.

-Clicking a player on the multiplayer map will now take you to their launch site rather than their current position, making it easier to fly from the same location.

-Challenges can now include environmental requirements such as wind speed, wind direction, cloud base, time of day, and time scale. Some challenges may have no requirements, while others may require specific conditions.

-Most speed-flying challenges can now be played at any time of day.

-Muted players will no longer trigger radio transmission sounds, preventing audio spam during multiplayer sessions.

-Reduced the volume of radio transmission sound effects.

-You can now fly at night.

-Update space / stars skybox.

Source

Steam News / 31 May 2026

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