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Steam News27 January 20215y ago

Simplification of the gameplay. Update from January 28th.

Changes to improve the gameplay: - Added markers for all items and main quests for easy difficulty. - Added main quest markers for medium difficulty. - Taking the elevator to the tower is now less time-consuming.

Full notes

Full Glasses Nightmare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
addedChanges to improve the gameplay: - Added markers for all items and main quests for easy difficulty. - Added main quest markers for medium difficulty. - Taking the elevator to the tower is now less time-consuming. - Limited places unwanted for the player. - Slightly reduced the speed of creatures. - The main location has been optimized.
changedSound: - Increased the radius of audibility of creatures at locations. - Reduced the radius of audibility of the sound of a broken electrical shield. - Reduced sound reduction from creatures depending on distance. - Screamer sound and screamer visual run simultaneously. - Replaced the sound of steps and jumping. Now the steps are quieter to hear the creatures even better.
addedVisual part: - In some endings, the visual plan has been updated. - Added final scene of capturing the creature.

Glasses Nightmare changes

addedChanges to improve the gameplay: - Added markers for all items and main quests for easy difficulty. - Added main quest markers for medium difficulty. - Taking the elevator to the tower is now less time-consuming. - Limited places unwanted for the player. - Slightly reduced the speed of creatures. - The main location has been optimized.
changedSound: - Increased the radius of audibility of creatures at locations. - Reduced the radius of audibility of the sound of a broken electrical shield. - Reduced sound reduction from creatures depending on distance. - Screamer sound and screamer visual run simultaneously. - Replaced the sound of steps and jumping. Now the steps are quieter to hear the creatures even better.
addedVisual part: - In some endings, the visual plan has been updated. - Added final scene of capturing the creature.

Changes to improve the gameplay: - Added markers for all items and main quests for easy difficulty. - Added main quest markers for medium difficulty. - Taking the elevator to the tower is now less time-consuming. - Limited places unwanted for the player. - Slightly reduced the speed of creatures. - The main location has been optimized.

Sound: - Increased the radius of audibility of creatures at locations. - Reduced the radius of audibility of the sound of a broken electrical shield. - Reduced sound reduction from creatures depending on distance. - Screamer sound and screamer visual run simultaneously. - Replaced the sound of steps and jumping. Now the steps are quieter to hear the creatures even better.

Visual part: - In some endings, the visual plan has been updated. - Added final scene of capturing the creature.

Source

Steam News / 27 January 2021

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