HomeGamesUpdatesPricingMethodology
Steam News20 June 20251y ago

Glassbreakers - Development Blog #1

Snuggle up, Squad, and welcome to the first Steam Glassbreakers developer blog of 2025! We know that you have been waiting for an update from us, and we are excited to finally share more with you.

Full notes

Full Glassbreakers: Champions of Moss update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Compatibility
  • Gameplay
  • Store
  • Server
changedWe know what you’re thinking: “Where have you been? We’ve been waiting for an update on Glassbreakers since Open Beta.”
addedAs many of you know, Polyarc is a small and growing, but independent studio of around 40 people. Over the last year, we’ve been busy. For instance, in late 2024, we delivered a Quest 3S and 3 update for Moss fans, bringing the visuals in line with other platforms, adding a combat skip feature to address player feedback and appeal to more cozy gamers in VR, and fixing a few small bugs. But behind the scenes, we never stopped working on Glassbreakers.
changedAt the end of the Open Beta period in January 2024, we had amassed quite a bit of feedback from players and partners about what you’d like to see when Glassbreakers made its eventual return. Two things became clear:
addedAs a small studio, free-to-play was difficult to sustain . If you’ve played a F2P title, you know that they survive off of constant content drops, such as cosmetics and new heroes. For a small team working on multiple projects, this can be a challenge, and we didn’t want a bad experience for our players. Which leads us to…,
addedSo with all of that said, 2025 is shaping up to be an exciting year for Glassbreakers, and we are thrilled to announce that we have begun sharing sneak-peeks and new information in the Polyarc Discord server. In fact, we are going live next Wednesday, June 25th, at 3PM Pacific, in the Polyarc Discord server to chat with Polyarc Creator LiveOpenMike about Glassbreakers development and answer your questions.
changedConvert to Your Local Time and Date Join the Discord Server

Glassbreakers: Champions of Moss changes

changedWe know what you’re thinking: “Where have you been? We’ve been waiting for an update on Glassbreakers since Open Beta.”
addedAs many of you know, Polyarc is a small and growing, but independent studio of around 40 people. Over the last year, we’ve been busy. For instance, in late 2024, we delivered a Quest 3S and 3 update for Moss fans, bringing the visuals in line with other platforms, adding a combat skip feature to address player feedback and appeal to more cozy gamers in VR, and fixing a few small bugs. But behind the scenes, we never stopped working on Glassbreakers.
changedAt the end of the Open Beta period in January 2024, we had amassed quite a bit of feedback from players and partners about what you’d like to see when Glassbreakers made its eventual return. Two things became clear:
addedAs a small studio, free-to-play was difficult to sustain . If you’ve played a F2P title, you know that they survive off of constant content drops, such as cosmetics and new heroes. For a small team working on multiple projects, this can be a challenge, and we didn’t want a bad experience for our players. Which leads us to…,
addedSo with all of that said, 2025 is shaping up to be an exciting year for Glassbreakers, and we are thrilled to announce that we have begun sharing sneak-peeks and new information in the Polyarc Discord server. In fact, we are going live next Wednesday, June 25th, at 3PM Pacific, in the Polyarc Discord server to chat with Polyarc Creator LiveOpenMike about Glassbreakers development and answer your questions.

Snuggle up, Squad, and welcome to the first Steam Glassbreakers developer blog of 2025! We know that you have been waiting for an update from us, and we are excited to finally share more with you. So grab your beverage of choice and settle in, because today marks the beginning of fresh details about Glassbreakers.

We know what you’re thinking: “Where have you been? We’ve been waiting for an update on Glassbreakers since Open Beta.”

As many of you know, Polyarc is a small and growing, but independent studio of around 40 people. Over the last year, we’ve been busy. For instance, in late 2024, we delivered a Quest 3S and 3 update for Moss fans, bringing the visuals in line with other platforms, adding a combat skip feature to address player feedback and appeal to more cozy gamers in VR, and fixing a few small bugs. But behind the scenes, we never stopped working on Glassbreakers.

At the end of the Open Beta period in January 2024, we had amassed quite a bit of feedback from players and partners about what you’d like to see when Glassbreakers made its eventual return. Two things became clear:

  • As a small studio, free-to-play was difficult to sustain. If you’ve played a F2P title, you know that they survive off of constant content drops, such as cosmetics and new heroes. For a small team working on multiple projects, this can be a challenge, and we didn’t want a bad experience for our players. Which leads us to…,

  • We recognized that many players are feeling fatigued with the F2P model. Games can feel unfinished and endless battle pass grinds don’t always feel rewarding or interesting. More and more, we see players asking for games that have meaningful progression systems.

With these two things in mind, we made the decision to take Glassbreakers offline so we could do the work necessary to make changes that we felt better aligned with our vision.

So with all of that said, 2025 is shaping up to be an exciting year for Glassbreakers, and we are thrilled to announce that we have begun sharing sneak-peeks and new information in the Polyarc Discord server. In fact, we are going live next Wednesday, June 25th, at 3PM Pacific, in the Polyarc Discord server to chat with Polyarc Creator LiveOpenMike about Glassbreakers development and answer your questions.

Convert to Your Local Time and Date Join the Discord Server

As we embark on this part of the Glassbreakers journey together, we are grateful for your patience, passion, and dedication. Your comments, art, videos, and enthusiasm certainly has not gone unnoticed or unappreciated. As always, we can’t wait to see what you think about what we’ve been working on through our Town Halls over the coming months, so make sure you head over to the Polyarc Discord so you don’t miss a single beat.

Join the Polyarc Discord

Source

Steam News / 20 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.