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Steam News26 August 20196y ago

ENTER, CRUPELLARIUS! Closed beta version 0.5.1

Introducing the Crupellarius, a heavy armoured gladiator wielding his Gladius and Scutum. Thank you for all your valuable feedback, I've had a blast so far in the beta!

Full notes

Full GLADIUM update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change6 removals
  • Compatibility
  • Gameplay
  • Fixes
changedIntroducing the Crupellarius, a heavy armoured gladiator wielding his Gladius and Scutum. Thank you for all your valuable feedback, I've had a blast so far in the beta! I'm aware most of you are trying to beat the "normal mode" before attempting the Endless mode, but be sure to try it soon! I still need more entries for additional work on the online leaderboards. Patch notes
removedWeapon challenges should no longer display the wrong weapon - streamlined the process as well.
fixedEnemies roll direction corrected.
removedEnemies no longer attacks repeatedly if the player is dead near a wall.
removedThe murmillo no longer gets hit instantly when he disarms the player.
removedThe murmillo "block-when-hit" behavior is removed and transferred to the Crupellarius.

GLADIUM changes

changedIntroducing the Crupellarius, a heavy armoured gladiator wielding his Gladius and Scutum. Thank you for all your valuable feedback, I've had a blast so far in the beta! I'm aware most of you are trying to beat the "normal mode" before attempting the Endless mode, but be sure to try it soon! I still need more entries for additional work on the online leaderboards. Patch notes
removedWeapon challenges should no longer display the wrong weapon - streamlined the process as well.
fixedEnemies roll direction corrected.
removedEnemies no longer attacks repeatedly if the player is dead near a wall.
removedThe murmillo no longer gets hit instantly when he disarms the player.

Introducing the Crupellarius, a heavy armoured gladiator wielding his Gladius and Scutum. Thank you for all your valuable feedback, I've had a blast so far in the beta! I'm aware most of you are trying to beat the "normal mode" before attempting the Endless mode, but be sure to try it soon! I still need more entries for additional work on the online leaderboards. Patch notes

  • Weapon challenges should no longer display the wrong weapon - streamlined the process as well.

  • Better indication of where you can equip unlocked helmets.

  • Title screen-controls are now shown on the title screen.

  • Enemies roll direction corrected.

  • The player's arms are now correctly displayed when disarmed with a Falx.

  • The Falx is now on top of player when rising from the title screen animation.

  • Enemies no longer attacks repeatedly if the player is dead near a wall.

  • The murmillo no longer gets hit instantly when he disarms the player.

  • The murmillo "block-when-hit" behavior is removed and transferred to the Crupellarius.

  • Weapons no longer clip through the arena spectator area.

  • Pausing while in leaderboards screen no longer possible.

Don't hesitate to contact me if you have any questions. See you in the arena! - Eirik

Source

Steam News / 26 August 2019

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