Update log
Full GladiEATers update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- UI and audio
Are you ready for the appetizer - appetizer?
Soon, November 10th 4pm GMT - you'll all be able to help us taste-test GladiEATers as we cook it up.
Last signups are still available on the Steam page now!
The playtest will last two weeks and then be closed while we season up GladiEATers to meet your refined palates and suggestions.
In this playtest, you'll be able to:
Play as many CALosseum runs as you want, as Eggie!
Play through all of Eggie’s Chef Story: Acts 1, 2, and 3!
Play against others in Multiplayer! (If finding opponents is tough, feel free to join our Discord to find a willing Combat Chef to duel!) OR Steam will let you invite 2 friends to this playtest!
The Devs will be in the voice channel occasionally playing too, if you want to beet us at our own game (literally).
Feedback!
During the playtest, there will be a link in-game to a form you can go to let us know how you felt about everything. :)
You can tell us your helpful feelings and thoughts, such as: "Did you find a fly in your soup?", "Was Jemin cheating again?", "Were there too many Egg-based puns?", "Did Diane make you cry??? :'c".
There will be a special Discord role for everyone who shares their thoughts with us through the form as a special thanks from the Chef.
Thank you!!!!
To every Combat Chef that's joined us just now or has been with us since the start, thank you from the bottom of our hearts.
GladiEATers has been a journey fuelled by your love and support for our little gane and we're simply stoked for you to get your hands on the playtest now... followed by a soon-to-be announced launch <3
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