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- GLADIABOTS - AI Combat Arena
Try Endless Escalation Now!
Hi everyone! I’m thrilled to announce that the Endless Escalation demo is now available! In case you missed it, Endless Escalation is a strategy-driven incremental game where you must carefully choose your army composit…
Announcement3 changesGameplayBalance - GLADIABOTS - AI Combat Arena
Announcement: My New Game “Endless Escalation” Is Now on Steam!
Hi everyone! I’m excited to share my new game: Endless Escalation. A strategy-driven incremental game where you must carefully choose your army composition, buildings and upgrades to overcome ever-evolving enemy forces.…
Patch notes3 changesGameplayBalance - GLADIABOTS - AI Combat Arena
Echoes of the Architects will launch next week!
I’m excited to announce that my next game, Echoes of the Architects, will be launching on Steam July 25! If you enjoyed Gladiabots, you’ll feel right at home here, and then some. Echoes of the Architects is a fast-paced…
Announcement2 changesGameplayBalance - GLADIABOTS - AI Combat Arena
Huge discounts for the Automation Fest!
Gladiabots is taking part in the Automation Fest with its biggest discount ever! For a limited time, you can grab the game at an incredible 75% off, bringing the price down to under $4. Whether you're a seasoned strateg…
Store3 changesBalanceGameplay - GLADIABOTS - AI Combat Arena
The Demo for my next game "Echoes of the Architects" is Live!
The demo for Echoes of the Architects is available on Steam! Echoes of the Architects is a fast-paced real-time strategy game that allows you to design your own modular and programmable units. Use strategic thinking and…
Store3 changes1 numericGameplay - GLADIABOTS - AI Combat Arena
Announcing my next game!
I'm thrilled to announce my next strategy game, Echoes of the Architects, with a brand new Steam page! Echoes of the Architects is a fast-paced real-time strategy game that allows you to design your own modular and prog…
Store3 changesGameplay - GLADIABOTS - AI Combat Arena
1.4.34 changelog
Fixed targeting a neutral base being considered as targeting an enemy base Fixed the rewind sound effect being played forever once triggered
Announcement2 changesFixUI/audio - GLADIABOTS - AI Combat Arena
1.4.33 changelog
Fixed the logo placement in the boot loading screen Fixed the camera going through bots in the team setup scene on wide resolutions
Announcement2 changesFix - GLADIABOTS - AI Combat Arena
No Plan B 1.0 is officially out! 🎉
I'm thrilled to announce the official launch of No Plan B on Steam, following a highly successful early access phase with an impressive 90% positive reviews! In No Plan B, the challenge is to carefully plan your team's…
Event4 changesStore - GLADIABOTS - AI Combat Arena
No Plan B, my second game, will launch on Steam on April 3rd!
No Plan B is the Tactical Planning Game I've been working on for the last 3+ years. Carefully plan every detail of your team's tactics; they operate autonomously with No Plan B! Assemble your squad, customize their gear…
Store5 changesGameplayMaps - GLADIABOTS - AI Combat Arena
1.4.32 changelog
[Game] Defaulting to closest entity when a ClosestToAXXX selector find an equality (for real this time) [Campaign] Removed all the force field push nodes [Localization] Updated the community translations
Announcement2 changesGameplay - GLADIABOTS - AI Combat Arena
SECURITY BREACH ON THE GLADIABOTS PLAYER DATABASE
I was recently the target of a social engineering attack via Discord. A friend's account, who had previously been attacked by the same group, was used to ask me to download a game they were working on and send them my f…
Store1 change - GLADIABOTS - AI Combat Arena
1.4.31 changelog
[Campaign] Updated the campaign missions with AIs from season 5 [Credits] Increased the initial credits (1000 -> 5000) [Game] Made bots on force fields unpushable [Game] Added a 1m/2m distance filter category [Game/Domi…
Event6 changes2 numericGameplay - GLADIABOTS - AI Combat Arena
1.4.31 changelog (Latest Dev Version)
Campaign: removed all the force field push nodes Reminder: here's how to switch to the latest dev version branch
Announcement1 changeGameplay - GLADIABOTS - AI Combat Arena
1.4.30 changelog (Latest Dev Version)
Increased initial credits (1000 -> 5000) Campaign/Domination: fixed AI of level 8f, 10f Campaign/Domination: regened levels 2-5, 9-3, 9-4 Reminder: here's how to switch to the latest dev version branch
Announcement2 changes1 numericFix - GLADIABOTS - AI Combat Arena
1.4.29 changelog (Latest Dev Version)
[Campaign] Updated the campaign missions with AIs from season 5 [Game] Made bots on force fields unpushable [Game] Added a 1m/2m distance filter category [Game/Domination] Increased the base capture approach distance (1…
Event5 changes1 numericGameplay





