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Steam News15 June 202621d ago

オンラインモードのテスト開始

We've started testing the online mode. We've placed the server-side program on a rental server and run it. First, we verified the degree of latency in building editing.

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Full Girlsnite - Anime Building Battle TPS update

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What changed

0 fixes0 additions1 change0 removals
  • Server
changedWe've started testing the online mode. We've placed the server-side program on a rental server and run it. First, we verified the degree of latency in building editing. As you can see in the video, it's running very smoothly. There's absolutely no stress due to communication delays. Since there's no noticeable difference from offline mode, we checked multiple times to make sure we weren't running offline code. Unless I've made a major mistake or misunderstanding, all the building editing actions in the video are displaying information that has been sent to the server and returned. It's almost unbelievable. The graphics are still using the previous old version, but we'll continue testing the online mode while replacing them with the latest version.

Girlsnite - Anime Building Battle TPS changes

changedWe've started testing the online mode. We've placed the server-side program on a rental server and run it. First, we verified the degree of latency in building editing. As you can see in the video, it's running very smoothly. There's absolutely no stress due to communication delays. Since there's no noticeable difference from offline mode, we checked multiple times to make sure we weren't running offline code. Unless I've made a major mistake or misunderstanding, all the building editing actions in the video are displaying information that has been sent to the server and returned. It's almost unbelievable. The graphics are still using the previous old version, but we'll continue testing the online mode while replacing them with the latest version.

We've started testing the online mode. We've placed the server-side program on a rental server and run it. First, we verified the degree of latency in building editing. As you can see in the video, it's running very smoothly. There's absolutely no stress due to communication delays. Since there's no noticeable difference from offline mode, we checked multiple times to make sure we weren't running offline code. Unless I've made a major mistake or misunderstanding, all the building editing actions in the video are displaying information that has been sent to the server and returned. It's almost unbelievable. The graphics are still using the previous old version, but we'll continue testing the online mode while replacing them with the latest version.

Please look forward to it.

Source

Steam News / 15 June 2026

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