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Steam News27 October 20196y ago

Update 191028

To use save file made before this update, you should load your game and press 'sync old save file' button in system tab. don't press twice. You should set 'character never fall below time option' more than 3.5 seconds.

Full notes

Full Girls' civilization update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • UI and audio
  • Performance
fixedEastern conqueror soldier roaster added including war elephant and camel rider. They can be recruited by Monaka in Trequartistar with aliqus stone. Monaka exchange epic grade item with aliqus stone. General flag size is proportion to general's power Chariot can be upgraded from imperial melee cavalry Tanks and gunners try to keep 22m distance from enemy Better face mouse morph. Guns have bullet trail. Throwing weapon reload works better. Melee soldiers sometime do jump attack. Character rotation always follow player camera rotation when attacking. AI faction has delay to follow player civilization. Fast travel mode does not change time speed. Block and light source makes less frame drop. Character preset export function added. Throwing weapon soldiers throws in high arc and ignore obstacles. Night viliage music loop has delay. Autosave before battleoption added Projectile give more damage with more character torque Castle wall artillery changes by age. Old boots take off when wear new boots. Gotikke soldier clothes stretching fixed. No more being attacked by enemy in village right after loading. Battle result window pops up when win. Two seasons and 6 weather. Press 'k' to update random weather. usually sunny. Attack animation reversed when hit enemy armor is way better than attackers' weapon. Vehicle spawn button added. Only one chance after one battle/ Added attack way indicator. can be turned off in option tab When player attack civilian, guards try to arrest player. All Equipment stat changes by it's rarity. Neutral general shown in map. They always give epic items. Soldier production building produce soldiers of current age. Enemy faction sands assassins. New housing item- civilian spawner, guard spawner, trader spawner. Stone wall has simple ladder. New side job- treasure hunt. New item- treasure map. Language option divided by Interface language and dialogue language. If first hit target is dead, melee weapon can hit more target. you can see krosa kills three litanian with one swing. Mouse release does not stops attack. Right click on enemy orders soldier to attack only them. this is useful for archers. A new companion added. New stories added. Civilian talks each other. companions and player character replies to civilian.
changedNot much update left before full release and it's time to start optimization.
changedOptimization for 30% better frame rate. Character facial expression and animation when talking. Civilian, companion use furniture, eat, sleep, rest. Battle size system. Vehicle soldier click selection. Japanese interface translation.
changedChinese dialogue translation will be done 50 days. Interface translation would take one more week.

Girls' civilization changes

fixedEastern conqueror soldier roaster added including war elephant and camel rider. They can be recruited by Monaka in Trequartistar with aliqus stone. Monaka exchange epic grade item with aliqus stone. General flag size is proportion to general's power Chariot can be upgraded from imperial melee cavalry Tanks and gunners try to keep 22m distance from enemy Better face mouse morph. Guns have bullet trail. Throwing weapon reload works better. Melee soldiers sometime do jump attack. Character rotation always follow player camera rotation when attacking. AI faction has delay to follow player civilization. Fast travel mode does not change time speed. Block and light source makes less frame drop. Character preset export function added. Throwing weapon soldiers throws in high arc and ignore obstacles. Night viliage music loop has delay. Autosave before battleoption added Projectile give more damage with more character torque Castle wall artillery changes by age. Old boots take off when wear new boots. Gotikke soldier clothes stretching fixed. No more being attacked by enemy in village right after loading. Battle result window pops up when win. Two seasons and 6 weather. Press 'k' to update random weather. usually sunny. Attack animation reversed when hit enemy armor is way better than attackers' weapon. Vehicle spawn button added. Only one chance after one battle/ Added attack way indicator. can be turned off in option tab When player attack civilian, guards try to arrest player. All Equipment stat changes by it's rarity. Neutral general shown in map. They always give epic items. Soldier production building produce soldiers of current age. Enemy faction sands assassins. New housing item- civilian spawner, guard spawner, trader spawner. Stone wall has simple ladder. New side job- treasure hunt. New item- treasure map. Language option divided by Interface language and dialogue language. If first hit target is dead, melee weapon can hit more target. you can see krosa kills three litanian with one swing. Mouse release does not stops attack. Right click on enemy orders soldier to attack only them. this is useful for archers. A new companion added. New stories added. Civilian talks each other. companions and player character replies to civilian.
changedNot much update left before full release and it's time to start optimization.
changedOptimization for 30% better frame rate. Character facial expression and animation when talking. Civilian, companion use furniture, eat, sleep, rest. Battle size system. Vehicle soldier click selection. Japanese interface translation.
changedChinese dialogue translation will be done 50 days. Interface translation would take one more week.

To use save file made before this update, you should load your game and press 'sync old save file' button in system tab. don't press twice. You should set 'character never fall below time option' more than 3.5 seconds.

Eastern conqueror soldier roaster added including war elephant and camel rider. They can be recruited by Monaka in Trequartistar with aliqus stone. Monaka exchange epic grade item with aliqus stone. General flag size is proportion to general's power Chariot can be upgraded from imperial melee cavalry Tanks and gunners try to keep 22m distance from enemy Better face mouse morph. Guns have bullet trail. Throwing weapon reload works better. Melee soldiers sometime do jump attack. Character rotation always follow player camera rotation when attacking. AI faction has delay to follow player civilization. Fast travel mode does not change time speed. Block and light source makes less frame drop. Character preset export function added. Throwing weapon soldiers throws in high arc and ignore obstacles. Night viliage music loop has delay. Autosave before battleoption added Projectile give more damage with more character torque Castle wall artillery changes by age. Old boots take off when wear new boots. Gotikke soldier clothes stretching fixed. No more being attacked by enemy in village right after loading. Battle result window pops up when win. Two seasons and 6 weather. Press 'k' to update random weather. usually sunny. Attack animation reversed when hit enemy armor is way better than attackers' weapon. Vehicle spawn button added. Only one chance after one battle/ Added attack way indicator. can be turned off in option tab When player attack civilian, guards try to arrest player. All Equipment stat changes by it's rarity. Neutral general shown in map. They always give epic items. Soldier production building produce soldiers of current age. Enemy faction sands assassins. New housing item- civilian spawner, guard spawner, trader spawner. Stone wall has simple ladder. New side job- treasure hunt. New item- treasure map. Language option divided by Interface language and dialogue language. If first hit target is dead, melee weapon can hit more target. you can see krosa kills three litanian with one swing. Mouse release does not stops attack. Right click on enemy orders soldier to attack only them. this is useful for archers. A new companion added. New stories added. Civilian talks each other. companions and player character replies to civilian.

Not much update left before full release and it's time to start optimization.

Below are updates will be release in next 30 days.

Optimization for 30% better frame rate. Character facial expression and animation when talking. Civilian, companion use furniture, eat, sleep, rest. Battle size system. Vehicle soldier click selection. Japanese interface translation.

Chinese dialogue translation will be done 50 days. Interface translation would take one more week.

Source

Steam News / 27 October 2019

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