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Steam News15 November 20257mo ago

11/15 - Patch Notes

Hey Swordmasters, We have released new patch notes that address feedback and bugs related to the initial cutscene, along with other hotfixes! You can read the complete patch notes below!

In this update1

Full notes

Full GIGASWORD update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Swordmasters, We have released new patch notes that address feedback and bugs related to the initial cutscene, along with other hotfixes! You can read the complete patch notes below!

What changed

5 fixes1 addition0 changes1 removal
  • Gameplay
  • Fixes
addedHey Swordmasters, We have released new patch notes that address feedback and bugs related to the initial cutscene, along with other hotfixes! You can read the complete patch notes below!
fixedPatch Notes - 11/15/2025Fixed intro cutscene. Made text slower. Split the music into three parts.
fixedPatch Notes - 11/15/2025Fixed bug which allowed players to "enter" a tunnel while in the air
fixedPatch Notes - 11/15/2025Fixed a faulty doorway in the Northern Spire, which led to an untextured test room
fixedPatch Notes - 11/15/2025Fixed the Monastery exit in the Lunarium
removedPatch Notes - 11/15/2025Can no longer navigate the pause menu while the controls are being shown

GIGASWORD changes

addedHey Swordmasters, We have released new patch notes that address feedback and bugs related to the initial cutscene, along with other hotfixes! You can read the complete patch notes below!
fixedFixed intro cutscene. Made text slower. Split the music into three parts.
fixedFixed bug which allowed players to "enter" a tunnel while in the air
fixedFixed a faulty doorway in the Northern Spire, which led to an untextured test room
fixedFixed the Monastery exit in the Lunarium

Patch Notes - 11/15/2025

  • Fixed intro cutscene. Made text slower. Split the music into three parts.

  • Re-worded part of the intro cutscene

  • Combined two lines into one during intro cutscene

  • Fixed bug which allowed players to "enter" a tunnel while in the air

  • Fixed a faulty doorway in the Northern Spire, which led to an untextured test room

  • Fixed the Monastery exit in the Lunarium

  • The cutscene view now correctly turns off if opening chest while holding an object

  • Can no longer navigate the pause menu while the controls are being shown

  • Fixed lag that was occurring when hitting spike-shell enemy with jumping-charge attack

If you run into any issues please report them here!

https://bugs.akuparagames.com/gigasword/bugs

Join the GIGASWORD DIscord to play alongside others or talk with others in the community!

-Enrique

Source

Steam News / 15 November 2025

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