Full notes
Full GigaBash update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- Store
- UI and audio
Returns Yeti Sanctuary back to normal. The world is now saved.
Implemented improvements against save-file corruption.
Final Ascension Story Mode Updates
Fixed an issue where arena's ring wall appears unintentionally in a cutscene.
Fixed an issue where Zargorah appears dark in the final chapter.
Gameplay Updates
Gaya Gigaman now cannot be defeated while charging up his Block Attack.
Improved self-damage timings of Enhanced abilities for Gaya Gigaman.
Improved the consistency of beam clash for Gaya Gigaman.
Fixed an issue where Gaya Gigaman's skin color doesn't reflect properly during his Ultimate cutscene.
Fixed an issue where Gaya Gigaman pushes his opponent away, making it difficult to juggle his enemies.
Fixed an issue where Gaya Gigaman could send his target out of bounds while using his Air Attack.
Fixed an issue where Gaya Gigaman could glide unintentionally during his Block Attack.
Fixed an issue where Gaya Gigaman could send his target into space alongside the building the target is holding during his Ultimate.
Updated visuals for Gaya Gigaman's Enhanced Charged Special.
Updated visuals for Gaya Gigaman's Ultimate.
Zargorah now has super armor while winding up Block Attack.
Fixed an issue where Zargorah's abilties could send enemies out of bound.
Fixed an issue where Zargorah's turn rate increases drastically in confused state.
UI/UX Updates
Fixed an issue with Zargorah's skill description in the Extras page.
Additional Fixes
Improved S class Balzarr's character lighting.
Source
Changelog.gg summarizes and formats this update. How we read updates.
