In this update3
Full notes
Full Gift of Parthax update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Fixes
- UI and audio
Gift of Parthax changes
Hello everyone!
After some time we are back with another patch that introduces new features, numerous improvements and also some bugfixes! Please note however that the save files from previous versions are incompatible with this update which means that if you have some files from the previous version, you will need to manually delete them in the game folder which can be accessed by right-clicking on the Gift of Parthax in your Steam Library, selecting "Properties -> Local Files -> Browse...". In there open the "Gift of Parthax_Data" folder and then "StreamingAssets". Then delete all the files in the StreamingAssets folder. For MacOS the path is Contents -> Resources –> Data –> StreamingAssets and then delete the files here.
Take this as an opportunity to make a new beginning or have another go in the arena, if you have already finished the game!
We also want to thank all our fans for their continued support and for the feedback you leave for us in the Steam Forums. Thank you!
New Features
Easy mode
Increase the amount of experience gained by three times as much. Making the difficulty easier.
Randomize spell rewards
Every non-boss challenge will reward with a random spell
When the game has been completed, the challenges will reward the player with light or blood spell
Boss challenge will reward the player with the missing arch spell
Getting the reminding spells will reward the player with the missing achievement for getting blood or light magic.
Other
You are now able to see your current stats info when visiting the book inside the library
A Difficulty indicator has been added to indicate how hard a challenge is for your current level
Changed potions mechanism to give instant boost together with over time. Instant boost scale per season while over time still scale per level.
Improvements
Increased potion limit to 999
Increased the overall coin value
The game now saves after credit has been shown
Credits are now shown correctly
Potion strength is now shown in the stats books, that is located inside the library
Random attack pattern for fall enemies to make the fights easier
Removed the experience penalty on death
Improved the Save text
Arch spell now scale with level
Increased max level to 99999 preventing the user to get back to level 1
Fall boss Archspell should now pull Arif with less strength and should be durable
Reduced cooldown for most of the spells
Bugfixes
Fixed "A new chapter for Duredyll" achievement
Fixed typo "Try to cast spells at different obejcts" to "Try to cast spells at different objects"
A new game will now reset correctly if coming from a save game
Fixed some typo in credits
The image at the last story part will now disappear correctly when the book is closing
Fixed multiple languages that are supported in game so they could unlock achievements
Source
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