Full notes
Full Ghosts 4 Everybody update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Compatibility
- UI and audio
- Performance
Unlocks
Most items and weapons need to be unlocked to appear inside the armory or shop. After each run you get a chance to unlock a new item, defeat more bosses to increase the unlock chance.
Food
Enemies and Treasure chests will sometimes drop food to regenerate some health. But be careful if you get hit the regeneration will be canceled.
Weapon Enchantments
In addition to the old weapon upgrades, weapons now might be upgraded with powerful on hit effects:
Burn Occasionally sets the target on fire, dealing bonus damage over time.
Cold Slows the target.
Freeze Will rarely freeze the target for up to 10 seconds. Damage will break the frozen state.
Lifesteal Adds some bonus damage and will steal some health from the target with every hit.
Lightning Will rarely stun the target and deal a larger ammount of bonus damage.
Poison Adds some damage over time to most hits.
Development Branch
The testing branch is now open to everybody and can be accessed via Game beta settings
Bug Fixes and changes
Items are no longer stored in bags
Playerghosts will regenerate mana faster when not inside a player
Stronger health potions have been added
Regeneration potion has been added (and a stronger version aswell)
Gold now makes sounds when picked up
Consumable display has been modified to give a better overview over item fill level
Small performance improvements
Various smaller fixes
Patch Version 0.1.2
Source
Changelog.gg summarizes and formats this update. How we read updates.
