Full notes
Full Ghostlore update
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What changed
- Balance
- Maps
- Gameplay
- Performance
- Fixes
Balance Changes
Hellgate level size now grows much less slowly.
Hellgate monster level increases by 5 instead of 4.
Added chance for hell levels to roll some affixes from institute pool.
Lower base ingot drop chance, Boost in ingot drop rate from hell level depth.
Increased chance for map data to spawn rare.
Slightly increased monster level scaling for base story.
Completing the lead ghosthunter new class quest now gives player a free skill respec book.
Increase to potion cooldown time.
Reduced fury, trigger on critical hit chance.
Trigger on movement skill now grants cast speed increase on trigger.
Slightly reduced aphotic lurker, stone guardian damage.
Bug Fixes
Fixed hell map generation for large hell maps having a misaligned pathing grid.
Fixed crash when too many poison vial instances.
Fixed player being trapped in sewer if they kill go back to normal sewers after end of game and kill all the waves.
Fixed Kenchanaraya Ruins sometimes not generating correctly.
Fixed elemental mastery scaling incorrectly, causing exponential damage growth.
Fix for csv mods and item filters when game is played from places where comma for decimals is used (game will always expect periods for decimal points).
Fix re-awakening item only removing part of the affix.
CSV mods can now create new items.
New steam leaderboard for maximum hell depth reached.
Fixed map data locked icon not clearing until game is restarted.
Source
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