Full notes
Full Ghostlore update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Maps
Ghostlore changes
New optional boss spawns in Hospital and Batu Sinaran.
Buffs and targeting improvements for lightning flash skill.
Buffs to fireball and geomancer skill cooldowns.
Reduced maximum affix rolls for additional minions stat and item quantity stat.
Slightly increased maximum affix rolls for skill and attack damage stats.
Fixed holding shift/RT to use alkahest on multiple items.
Some buffs to some of the less useful compound glyph synergy bonuses.
Update 0.762
Tweaks and improvements to bosses (especially the 4 newer bosses).
Fix for mission UI with controller.
Cleaned up item/glyph tooltips.
Added keybind to toggle map details tooltip.
Moved target dummies out of the way in some maps.
Hellforge reroll affix option no longer has chance of rolling same affix.
Fixed newer bosses using wrong loot table.
Improvements to minion idle behaviour.
Update 0.763
Fixed rare cases where tree would spawn on top of the starting position, making an invalid map and kicking the player back to town.
Fixed issues with dormant items and creatures.
Fixed map generation sometimes allowing access to inaccessible areas.
Source
Changelog.gg summarizes and formats this update. How we read updates.
