Full notes
Full Ghostist update
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What changed
- Gameplay
- Fixes
Ghostist changes
A Few Words
This game has been out for just a few days and i could not be happier. Thanks for the feedback and everybody reaching out, it means a lot. I sadly had to work in my real life job a lot, but don´t worry, i´m still hard at work developing GHOSTIST further. Thanks for sharing the early-access lifestyle with me!
What is new?
changed emf to red emf on ghost identification chart(thanks ASHZBASHZ)
made the Ghost Identification Chart agGressive(thanks VertigoCharades)
added coffeemachine with the first base upgrade
added another base level(pun?)
included autosave(yay for convenience, nay for the closed loophole of just reloading after dying)
made ravesticks glowier(thanks VertigoCharades)
made smokebombs last longer(thanks VertigoCharades)
new painting
nerfed coffee a tad
nerfed a really good joke
revisited the cafe
corrected credits
PauseMenu readability improvements
new huge level(you read down to this last point? Congrats!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
