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Steam News24 February 20215y ago

Feature Complete Version Is Out!

Hello dear paranormal friends! I know you have become great ghostists on your journey through the betaphase of this game. Now it´s time to really get to work. There is a lot of new stuff here, so strap in: What is new?

Full notes

Full Ghostist update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions9 changes0 removals
  • Gameplay
  • Compatibility
  • Maps
  • Fixes
addedHello dear paranormal friends! I know you have become great ghostists on your journey through the betaphase of this game. Now it´s time to really get to work. There is a lot of new stuff here, so strap in:
addedWhat is new?added a new level
addedWhat is new?added new control scheme
changedWhat is new?rebalanced everything(but you beta testers get to keep your saves and all that money)
changedWhat is new?changed the glowsticks a lot - they are now a toy ghosts enjoy to hate
changedWhat is new?improved ghost hunting and wandering AI

Hello dear paranormal friends! I know you have become great ghostists on your journey through the betaphase of this game. Now it´s time to really get to work. There is a lot of new stuff here, so strap in:

What is new?

  • added a new level

  • added new control scheme

  • rebalanced everything(but you beta testers get to keep your saves and all that money)

  • changed the glowsticks a lot - they are now a toy ghosts enjoy to hate

  • improved ghost hunting and wandering AI

  • added statistics so you can keep track of your progress

  • added upgrades to your base (earn 'em by doing a good job)

  • added cheats for development but left them in for fun-try to find them!

  • got real happy

  • improved existing maps

  • got the nicest betatesters in the world

What got fixed?

  • had a talk with ghosts about their trips into walls(thanks corestrategy!)

  • made the flashlight stop bending the laws of physics

  • made the ghosts a little less snackish

  • stopped the tutorial from invading missions(thanks michael and corestrategy!)

  • got rid of the foggy indoors(thanks, yusuf!)

What now?

We´re very happy about this v1.0 release, every planned feature is now implemented. Now you, the community, can help to sculpt new ideas and give your feedback so more people can enjoy Ghostist:)

If you have any problems don´t hesitate to contact us via Instagram or our Subreddit r/Ghostist. There is one week left before release (2nd of March, next Tuesday), that should be enough time to discover and fix potential bugs. Thanks for your support so far, you´re really what kept me going, taxicomics

Source

Steam News / 24 February 2021

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