In this update3
Full notes
Full Ghost Town Seekers update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- UI and audio
- Gameplay
- Fixes
- Performance
Ghost Town Seekers changes
A new update is now live. This update focuses on improving the overall game feel, making the interface clearer, and adding new ways for players to interact during matches.
The biggest addition in this update is the new sticker system. Players can now use the sticker wheel during gameplay to react, communicate, and add more personality to each match(with T Button). Handmade stickers have also been added to give the game a more playful and unique feeling.
We also made several improvements to the interface. The scoreboard, result panel, settings menu, in game menu button, player name display, and general UI elements have been adjusted to make the experience cleaner and easier to follow.
On the gameplay side, we improved camera behavior, collision handling, character push interactions, invisibility related issues, and some end of match moments. The final seconds of a match and last player situations should now feel more stable and polished.
Update Highlights
New Additions
Added the sticker system
Added the sticker wheel
Added handmade stickers
Added game mode information to the result panel
Added new purple colored buttons
Improved the scoreboard system
Improvements and Fixes
Improved camera proximity behavior
Improved mouse sensitivity slider behavior
Fixed player name display issues
Improved collision handling
Improved character push interactions
Fixed invisibility related issues
Improved final 10 second and last-player sequences
Made general visual improvements
Applied general stability and gameplay polish
Thank you for playing and sharing your feedback. We will continue improving the game with future updates.
Source
Changelog.gg summarizes and formats this update. How we read updates.
