Full notes
Full Ghost Scout update
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What changed
- Gameplay
- Fixes
I'd like to share a quick development update along with some of the significant improvements made to the demo!
Development update
Since the announcement a significant part of my time has been spent on social media, marketing, community etc... But I have still made some progress on the full game!
Finished 2 very different new Anchor types.
Added Endless Mode
Improved the garage environment
Demo improvements
Here's a quick overview of the biggest improvements made to the demo since its release.
Fixed an issue where the main menu would not be visible for people on certain hardware. I tested the game on 7 different devices without issue so I was surprised hear multiple people had this bug. Luckily once I was aware of the issue I was able to quickly fix it.
Most noteable changes
Added accessibility option for motion sickness
Added accessibility option for post processing effects visual comfort
The objective is now visible from different floors with an arrow indicating it is above/below
Small tutorial improvements
A reminder system as to how the film camera Anchor works
Many balancing improvements
Bug fixes
What's next
I will keep expanding the full game and improving the demo! On that note, please reach out if you have any issues or feedback, I'm always looking for ways to improve the game :)
Have a great day!
Source
Changelog.gg summarizes and formats this update. How we read updates.
