HomeGamesUpdatesPricingMethodology
Steam News26 October 20178y ago

Community update 2.6.0: Directly send us your maps from the level editor + 4 new official maps

Community update 2.6.0 Additions: - It is now possible to send your maps directly from the level editor: https://img4.hostingpics.net/pics/950813SendMap.

Full notes

Full Ghost Pursuit VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Maps
addedAdditions:It is now possible to send your maps directly from the level editor: https://img4.hostingpics.net/pics/950813SendMap.png - 4 new official maps (City, Inverted Pyramid, Tree and Town): https://img4.hostingpics.net/pics/2490814NewMaps.jpg
changedChanges:To change the name of a map, go to the "maps" windows folder and rename the file "map_name.gpvr" - Improved Chinese translation thanks to the HTC China team - Improved menu rendering - The player is invulnerable 1s when he reappears after being caught (in case a ghost is in the same place) - The current game mode is saved no matter where it is changed - All ghosts see in their backs and can turn around (this allows proximity bombs to be used more often) - It is now possible to use a bonus at any time (example: you are invisible, you can use your invulnerability bonus without waiting for the end of the invisibility)

Ghost Pursuit VR changes

addedIt is now possible to send your maps directly from the level editor: https://img4.hostingpics.net/pics/950813SendMap.png - 4 new official maps (City, Inverted Pyramid, Tree and Town): https://img4.hostingpics.net/pics/2490814NewMaps.jpg
changedTo change the name of a map, go to the "maps" windows folder and rename the file "map_name.gpvr" - Improved Chinese translation thanks to the HTC China team - Improved menu rendering - The player is invulnerable 1s when he reappears after being caught (in case a ghost is in the same place) - The current game mode is saved no matter where it is changed - All ghosts see in their backs and can turn around (this allows proximity bombs to be used more often) - It is now possible to use a bonus at any time (example: you are invisible, you can use your invulnerability bonus without waiting for the end of the invisibility)

Community update 2.6.0

Additions:

- It is now possible to send your maps directly from the level editor: https://img4.hostingpics.net/pics/950813SendMap.png - 4 new official maps (City, Inverted Pyramid, Tree and Town): https://img4.hostingpics.net/pics/2490814NewMaps.jpg

Changes:

- To change the name of a map, go to the "maps" windows folder and rename the file "map_name.gpvr" - Improved Chinese translation thanks to the HTC China team - Improved menu rendering - The player is invulnerable 1s when he reappears after being caught (in case a ghost is in the same place) - The current game mode is saved no matter where it is changed - All ghosts see in their backs and can turn around (this allows proximity bombs to be used more often) - It is now possible to use a bonus at any time (example: you are invisible, you can use your invulnerability bonus without waiting for the end of the invisibility)

Source

Steam News / 26 October 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.