Full notes
Full Ghost of Dragon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Ghost of Dragon changes
Removed wood and leather, and stone became the only forging material;
All the equipment, special effects, components, etc. that are related to wood and leather have been adjusted accordingly;
Removed domesticated pets, and existing domesticated pets will be automatically turned into farmers;
Simplified the material for catching spirits as "bait", farmers can now collect bait, and monster capturers need to use bait to capture pets. The quality of pets is randomized, and all existing food materials will be converted into "bait";
Added pets enhancement transfer;
Fixed and optimized other known issues. We are still working on simplifying the resident system. Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
