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Steam News21 January 20242y ago

1.21.24 Update

Another small update here based off of player feedback, mostly focusing on overall game balance and addressing boss difficulty. -G.H.O.S.T. usage now depletes at a decreased rate.

Full notes

Full Ghost Mission update

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What changed

0 fixes1 addition6 changes1 removal
  • Balance
  • Gameplay
  • Compatibility
changedAnother small update here based off of player feedback, mostly focusing on overall game balance and addressing boss difficulty.
changedG.H.O.S.T. usage now depletes at a decreased rate.
changedAll bosses now suffer increased damage from firearms. The increases are small but have a noticeable effect on battle flow. Explosive damage has not changed.
removedA few projectile blocking / movement blocking obstacles in the level 5 boss room have been removed for ease of player movement.
addedBoss Stonewall's pillar projectiles now have visual indicators highlighting intended player attack points.
changedStarting ammunition has been increased in all levels and level checkpoints.

Ghost Mission changes

changedAnother small update here based off of player feedback, mostly focusing on overall game balance and addressing boss difficulty.
changedG.H.O.S.T. usage now depletes at a decreased rate.
changedAll bosses now suffer increased damage from firearms. The increases are small but have a noticeable effect on battle flow. Explosive damage has not changed.
removedA few projectile blocking / movement blocking obstacles in the level 5 boss room have been removed for ease of player movement.
addedBoss Stonewall's pillar projectiles now have visual indicators highlighting intended player attack points.

Another small update here based off of player feedback, mostly focusing on overall game balance and addressing boss difficulty.

  • -G.H.O.S.T. usage now depletes at a decreased rate.

  • -All bosses now suffer increased damage from firearms. The increases are small but have a noticeable effect on battle flow. Explosive damage has not changed.

  • -A few projectile blocking / movement blocking obstacles in the level 5 boss room have been removed for ease of player movement.

  • -Boss Stonewall's pillar projectiles now have visual indicators highlighting intended player attack points.

  • - Starting ammunition has been increased in all levels and level checkpoints.

  • - Level 7 enemy count has been reduced slightly.

Controller support is still being worked on. In addition, a future patch should increase the number of checkpoints in each level.

Have fun!

-Burn Below

Source

Steam News / 21 January 2024

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