In this update3
Full notes
Full Ghost Janitors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Performance
- Fixes
- UI and audio
- Maps
Ghost Janitors changes
Hi everyone! V1.1.0 is live! π₯
This update is focused on replayability and intensity, making every run feel different and more rewarding.
π― Gameplay & Core Systems
Added randomized challenges each run (2 per match)
Completing challenges grants XP & money multipliers for finished tasks
Added new emote: the legendary 67 (six-seven)
Added toggle sprint option
Added toggle crouch option
Ghosts can't kill a player in the first 5 seconds after first-time spawning
Ghosts now ignore each other (no more pushing/interference)
Lobbies are now private by default
βοΈ Fixes & Improvements
Fixed rare crash when ghost spawns
Fixed rare crash when a player gets jumpscared
Fixed issue where some save files could get corrupted
Fixed footstep sounds not working correctly for certain ghosts
Fixed issue where some tasks couldnβt be cleaned on multiple maps
General performance optimizations
If you enjoy the update, leaving a Steam review helps us more than you know.
Found an issue? Report it in #πbug-report on our Discord or inside the Steam Discussions!
Thank you for everything and see you in the dark!
Source
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