HomeGamesUpdatesPricingMethodology
Steam News31 January 20251y ago

Update Early Access V2.1.0 - 31.01.2025

Hello everyone! Update V2.1.0 Early Access is now LIVE! We’re rolling out another update with gameplay improvements, visual changes, and bug fixes.

In this update7

Full notes

Full Ghost Janitors update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! Update V2.1.0 Early Access is now LIVE!

What changed

1 fix4 additions2 changes0 removals
  • Gameplay
  • Maps
  • Store
  • UI and audio
addedWe’re rolling out another update with gameplay improvements, visual changes, and bug fixes. Here’s what’s new:
changedMap Changes:Ravenwood Manor is now set as the first map, and Crimsonwood House is now the second.
addedEmote System Rework:The Emote Wheel has been removed—you can now play emotes using F1 to F8. • You can now see your character in third person while emoting.
addedGameplay Adjustments:Flashlight brightness adjusted. • Added a bright flare effect to the player's flashlight. • Tasks are no longer visible by pressing [TAB]. Instead, you’ll find them on a notepad located on the cleaning cart outside. • Info board inside the lobby has been updated. • Loading screen tips have been changed. • Ghosts now spawn based on a timer and on your progress in the mission • Inventory is now always visible. • Collected trash now appears as a UI icon until it is thrown away.
changedPlayer’s View:Adjusted the color palette for a fresh visual experience. • Field of View (FOV) adjusted for better perspective. • Vignette effect updated for a more immersive feel.
addedRavenwood & Crimsonwood:Added dust effects for better atmosphere. • Changed all indoor and outdoor lights. • Added light flares for a more cinematic experience. • Adjusted fog density. • Lit candles now emit light, but ghosts can still walk through them (for now).

Ghost Janitors changes

addedWe’re rolling out another update with gameplay improvements, visual changes, and bug fixes. Here’s what’s new:
changedRavenwood Manor is now set as the first map, and Crimsonwood House is now the second.
addedThe Emote Wheel has been removed—you can now play emotes using F1 to F8. • You can now see your character in third person while emoting.
addedFlashlight brightness adjusted. • Added a bright flare effect to the player's flashlight. • Tasks are no longer visible by pressing [TAB]. Instead, you’ll find them on a notepad located on the cleaning cart outside. • Info board inside the lobby has been updated. • Loading screen tips have been changed. • Ghosts now spawn based on a timer and on your progress in the mission • Inventory is now always visible. • Collected trash now appears as a UI icon until it is thrown away.
changedAdjusted the color palette for a fresh visual experience. • Field of View (FOV) adjusted for better perspective. • Vignette effect updated for a more immersive feel.

We’re rolling out another update with gameplay improvements, visual changes, and bug fixes. Here’s what’s new:

Map Changes:

  • Ravenwood Manor is now set as the first map, and Crimsonwood House is now the second.

Emote System Rework:

  • The Emote Wheel has been removed—you can now play emotes using F1 to F8. • You can now see your character in third person while emoting.

Gameplay Adjustments:

  • Flashlight brightness adjusted. • Added a bright flare effect to the player's flashlight. • Tasks are no longer visible by pressing [TAB]. Instead, you’ll find them on a notepad located on the cleaning cart outside. • Info board inside the lobby has been updated. • Loading screen tips have been changed. • Ghosts now spawn based on a timer and on your progress in the mission • Inventory is now always visible. • Collected trash now appears as a UI icon until it is thrown away.

Visual Improvements to:

Player’s View:

  • Adjusted the color palette for a fresh visual experience. • Field of View (FOV) adjusted for better perspective. • Vignette effect updated for a more immersive feel.

Ravenwood & Crimsonwood:

  • Added dust effects for better atmosphere. • Changed all indoor and outdoor lights. • Added light flares for a more cinematic experience. • Adjusted fog density. • Lit candles now emit light, but ghosts can still walk through them (for now).

Bug Fixes:

  • Fixed a bug where the ghost spawn sound would play twice. • Fixed a bug where the mop appeared too large compared to the player’s character.

Source

Steam News / 31 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.