Full notes
Full Ghost Gunners update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, I hope you're enjoying Steam Next Fest so far!
What changed
- Gameplay
- Balance
- UI and audio
Ghost Gunners changes
Thanks for all your feedback, I've made a few changes based on it:
In Deathmatch, players no longer spawn close to each other at the start of the match.
Local player model now turns invisible when you're invisible for better visual feedback.
Flashbang no longer reveals players close to its explosion, but only the ones blinded by it.
Increased Wind blade damage.
Small improvements to in-game UI.
Various bugfixes and audio balancing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
