Full notes
Full Gewevo : Interstellaire update
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What changed
- Gameplay
Hi folks,
A little message for the new patch bringing some small fixes to planetary production and population management.
Patchnote :
Adjustment of the margin at the bottom of the description box ;
Addition of an indication on the population of the selected planet ;
The urban center can now accommodate 10k inhabitants ;
The colonial post and the colonial administration can accommodate 5k inhabitants each ;
The starting planet now starts with 1 administrative center, 1 agricultural industry, 3 mining industries, 1 refinery, 1 power station, 1 civil industry and 1 urban center ;
Colonial post: civilian production increases to 10 and can accommodate 5k inhabitants ;
Colonial administration: civilian production increases to 10 and can accommodate 5k inhabitants ;
Administrative center: no longer produces food, energy or civilian production ;
Administrative city: no longer produces food, energy or civilian production ;
Imperial administration: no longer produces food, energy or civilian production.
Source
Changelog.gg summarizes and formats this update. How we read updates.
