Hi there, I've been recently working on the level 2 and added it to the demo today, so now you can enjoy new enemy type which launches grenades and new boss with machine gun.
Full notes
Full Get Rich update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
Gameplay
Store
UI and audio
addedI've been recently working on the level 2 and added it to the demo today, so now you can enjoy new enemy type which launches grenades and new boss with machine gun. 2nd level has an intro cutscene the develops the screenplay further and a built-in scripted scene where Officer Crsip gives MC a bit of a talk before a vigilant attack.
changedBesides that the save system was developed to store progress of the player - downloaded Tracks with bound abilities and arsenal of the weapons alongside with all other progress are now saved between the levels.
changedA minore UI update was performed to indicated what button should player press when changing or appying ability, as well as a reload button.
Get Rich changes
addedI've been recently working on the level 2 and added it to the demo today, so now you can enjoy new enemy type which launches grenades and new boss with machine gun. 2nd level has an intro cutscene the develops the screenplay further and a built-in scripted scene where Officer Crsip gives MC a bit of a talk before a vigilant attack.
changedBesides that the save system was developed to store progress of the player - downloaded Tracks with bound abilities and arsenal of the weapons alongside with all other progress are now saved between the levels.
changedA minore UI update was performed to indicated what button should player press when changing or appying ability, as well as a reload button.
Hi there,
I've been recently working on the level 2 and added it to the demo today, so now you can enjoy new enemy type which launches grenades and new boss with machine gun. 2nd level has an intro cutscene the develops the screenplay further and a built-in scripted scene where Officer Crsip gives MC a bit of a talk before a vigilant attack.
Besides that the save system was developed to store progress of the player - downloaded Tracks with bound abilities and arsenal of the weapons alongside with all other progress are now saved between the levels.
A minore UI update was performed to indicated what button should player press when changing or appying ability, as well as a reload button.