Full notes
Full Germinal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Performance
Gameplay
Hard Mode gets unlocked by collecting all Ebb Tabs in the respective Normal Mode stage now
Fixed a bug where boost jumping against a wall would disable hovering after performing a walljump
Fixed a bug where reloading Stage 2 after quitting to the home menu from the very first room would break the Stage
Fixed a bug that made the rainbow bubbles in 2-3/2-H expand or shrink when entering them in too short intervals
Added a safety check for rubbish generation
Level Design
Adjusted the sponge's movement in the first room they appear in to avoid it getting stuck on the ceiling (2-H-4)
Improved camera in second secret room below cake (3-1-9)
Added a no-return sign to a secret room in 3-2 (3-2-24)
Improved the camera in vertical secret room in 5-2 (5-2-S1)
Made the cycles in the room with moving cannons and pillows coming out of windows more lenient (5-3-E9)
Other
Prologue, Stage 1 and Stage 2 Achievements retroactively unlock despite having played the Demo version now
Fixed a bug that caused performance to drop when switching between levels a lot during one session
Source
Changelog.gg summarizes and formats this update. How we read updates.
