In this update9
Full notes
Full Geometry Arena 2 update
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What changed
- Gameplay
- Fixes
- Balance
- Performance
- UI and audio
Geometry Arena 2 changes
Overview
The focus of this update is on the new pet and general skills, which will bring new variations to most builds in the game. Additionally, this update introduces many minor changes to make the gaming experience more comfortable.
Update Notes
Fixes
Fixed an issue where empty pet equip or fusion slots would light up after enabling the filter in some cases.
Fixed an issue where the Swordmaster's Sword might lose damage when Attack Speed is high or the player teleports.
Optimization
Improved the performance of all damage events.
Continued to improve the new performance optimization mechanism introduced in v1.0.2: it no longer triggers only when the frame rate is extremely low, but increases the trigger probability as the frame rate drops, ensuring smoother frame rate transitions.
Gameplay
Doubled the cost and effect of the talent Pet Drop Rate.
Defender's Barrier base orbiting angular velocity: 90 → 120.
Geo Assistant
Fixed an issue where the Geo Assistant's Auto-Move would sometimes ignore large-sized Bosses.
Increased the dodge detection range of the Geo Assistant's Auto-Move.
Geo Assistant Auto Select Upgrade waiting time: 1.5s → 0.5s.
Geo Assistant Auto Adjust Multi-level waiting time: 1.5s → 0.5s.
Geo Assistant Auto Go Battle waiting time: 1.5s → 1s.
- Added setting option Ignore Power-upsIf enabled, Geo Assistant's Auto-Move will no longer pick up power-ups, but instead focus on dodging enemies.
Pets
Added pet State Machine: While in the Tracker's Melee State, Sniper's Aim State, or Converter's Burst State, the effects of all general skills are doubled.
Added a new pet general skill category [Unique]: These are mostly powerful effects, unaffected by pet attributes, and effects with the same name do not stack.
Added pet general skill: [Special] Projectiles +1 .
Added pet general skill: [Special] Bullet Tracking +2 .
Added pet general skill: [Special] Bullet Pierce +1 .
Added pet general skill: [Unique] Minion HP x80% .
Added pet general skill: [Unique] Minion Speed x80% .
Added pet general skill: [Unique] Boss HP x80% .
Added pet general skill: [Unique] Boss Speed x80% .
Added pet general skill: [Unique] Enemy Damage x80% .
Added pet general skill: [Unique] Wall Bounce x50% .
Added pet general skill: [Unique] Shield Max +1 .
Added pet general skill: [Unique] Defender skill & module cost x75% .
Added pet general skill: [Unique] Ranger skill & module cost x75% .
Added pet general skill: [Unique] 33% chance to echo Cannon skill.
Added pet general skill: [Unique] 33% chance to echo Destroy skill.
Added pet general skill: [Unique] Swordmaster gets 1 extra Sword.
Added pet general skill: [Unique] Magician gets 1 extra Magic Orb.
Added pet general skill: [Unique] Revolver Normal Attacks recover 3% Energy.
Others
Adjusted the layout of the pet filter UI due to the addition of many general skills: it no longer displays in separate categories and columns, but compactly in sequence.
Adjusted the pet details display: when the text is too long, it no longer requires scrolling; instead, it automatically scales down the font size to fit all text on one page.
Improved some text descriptions.
Routinely cleared leaderboard data.
Community
Your suggestions and feedback are quite valuable to me. Please feel free to share them via Steam or Discord. I'd love to hear from you! Geometry Arena 2 Discord
Source
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