What changed
0 fixes2 additions2 changes0 removals
changedGeoFlag is out now.This is my first game, and it started from a simple idea: learning a country shouldn't mean memorizing a flag and a name on a list. It should feel like curiosity, like wanting to know what's over the horizon. That idea grew into something bigger than I expected: a single, living world you can spin, explore, and lose yourself in. Study Mode is a navigable 3D globe, a real, photoreal Earth you can spin and explore. The Map Game opens with a cinematic dive from orbit down onto that same living planet. A guide travels with you as you learn, and guided tours carry you region by region across every country in the world. Come home to the Souvenir Fridge. Every one of the 25 achievements is a magnet on the door of your own cozy room, in full color once you have earned it, waiting in gray until you do. The room fills in as you go: a plant, photos, a poster, a lamp, and your guide is there too, with a quiet nudge toward whatever you are closest to earning next. And for the first time, these unlock as real Steam achievements too, right on your profile. Five ways to play:
changedGeoFlag is out now.Play the Map Game, from orbit to the ground, across every region and all 50 US states.
addedGeoFlag is out now.Beat the Daily Challenge, a new puzzle every day, the same for everyone.
addedGeoFlag is out now.All 193 UN member countries, and the places in between. 25 achievements, a home that fills in as you earn them, and real Steam achievement support. I built this on my own, inspired by my daughter, whose own curiosity about the world was the reason I started this in the first place. She played every version of this game more than anyone, caught things I missed, and never let me settle for good enough. This launch is because of her as much as anyone. And it comes from the thought that it is never too late to learn something new about the world, and it should never feel boring while you do. Thank you to everyone who played the demo, sent feedback, and stuck with the game while it found its shape. This launch exists because of you. The demo is still free if you want to try before you buy. Set out, explorer. The world is waiting.
GeoFlag changes
changedThis is my first game, and it started from a simple idea: learning a country shouldn't mean memorizing a flag and a name on a list. It should feel like curiosity, like wanting to know what's over the horizon. That idea grew into something bigger than I expected: a single, living world you can spin, explore, and lose yourself in. Study Mode is a navigable 3D globe, a real, photoreal Earth you can spin and explore. The Map Game opens with a cinematic dive from orbit down onto that same living planet. A guide travels with you as you learn, and guided tours carry you region by region across every country in the world. Come home to the Souvenir Fridge. Every one of the 25 achievements is a magnet on the door of your own cozy room, in full color once you have earned it, waiting in gray until you do. The room fills in as you go: a plant, photos, a poster, a lamp, and your guide is there too, with a quiet nudge toward whatever you are closest to earning next. And for the first time, these unlock as real Steam achievements too, right on your profile. Five ways to play:
changedPlay the Map Game, from orbit to the ground, across every region and all 50 US states.
addedBeat the Daily Challenge, a new puzzle every day, the same for everyone.
addedAll 193 UN member countries, and the places in between. 25 achievements, a home that fills in as you earn them, and real Steam achievement support. I built this on my own, inspired by my daughter, whose own curiosity about the world was the reason I started this in the first place. She played every version of this game more than anyone, caught things I missed, and never let me settle for good enough. This launch is because of her as much as anyone. And it comes from the thought that it is never too late to learn something new about the world, and it should never feel boring while you do. Thank you to everyone who played the demo, sent feedback, and stuck with the game while it found its shape. This launch exists because of you. The demo is still free if you want to try before you buy. Set out, explorer. The world is waiting.
GeoFlag is out now.
This is my first game, and it started from a simple idea: learning a country shouldn't mean memorizing a flag and a name on a list. It should feel like curiosity, like wanting to know what's over the horizon. That idea grew into something bigger than I expected: a single, living world you can spin, explore, and lose yourself in. Study Mode is a navigable 3D globe, a real, photoreal Earth you can spin and explore. The Map Game opens with a cinematic dive from orbit down onto that same living planet. A guide travels with you as you learn, and guided tours carry you region by region across every country in the world. Come home to the Souvenir Fridge. Every one of the 25 achievements is a magnet on the door of your own cozy room, in full color once you have earned it, waiting in gray until you do.
The room fills in as you go
a plant, photos, a poster, a lamp, and your guide is there too, with a quiet nudge toward whatever you are closest to earning next. And for the first time, these unlock as real Steam achievements too, right on your profile.
Five ways to play
Study a living globe, country by country, at your own pace.
Play the Map Game, from orbit to the ground, across every region and all 50 US states.
Take on Endless Expedition, one run, three lanterns, see how deep you can go.
Beat the Daily Challenge, a new puzzle every day, the same for everyone.
Unwind with Geo Cards, quick memory rounds for shorter breaks.
All 193 UN member countries, and the places in between. 25 achievements, a home that fills in as you earn them, and real Steam achievement support. I built this on my own, inspired by my daughter, whose own curiosity about the world was the reason I started this in the first place. She played every version of this game more than anyone, caught things I missed, and never let me settle for good enough. This launch is because of her as much as anyone. And it comes from the thought that it is never too late to learn something new about the world, and it should never feel boring while you do. Thank you to everyone who played the demo, sent feedback, and stuck with the game while it found its shape. This launch exists because of you. The demo is still free if you want to try before you buy. Set out, explorer. The world is waiting.