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Steam News21 March 20206y ago

Geocells Quadcells 2.1.1 Patch Notes

This patch is focused on a variety of new beta features and minor bug fixes. As always, we welcome community feedback.

In this update3

Full notes

Full Geocells Quadcells update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions1 change0 removals
  • Compatibility
  • Fixes
  • UI and audio
addedThis patch is focused on a variety of new beta features and minor bug fixes. As always, we welcome community feedback.
fixedBug fixesFixed issue where a level wouldn’t complete correctly a second time if it was completed, then restarted, then completed again, without returning to level select or choosing another level
addedBeta new featuresFreedraw notes assist now has new option for multiple draw layers Freedraw notes are now available in Minefinder Clues auto-disable assist is now supported in Minefinder Clues count down assist is now supported in Minefinder New Minefinder option to play with Geocells style rules (green cells instead of flags, mistakes are allowed, etc) (via Options menu) New Minefinder option for custom size grids (with minimum and maximum mines based on level size) (via Minefinder level select screen) New Minefinder feature where middle clicking on clue cells (or left and right clicking at the same time) will reveal all relevant cells if the clue requirements (green flags/cells) have been met Victory screen cracked cell count animation can now be disabled General tab in options menu now merged into beta tab New option to disable hover highlights on non-visible cells New option to disable cell clue highlights on non-visible cells New option to customise the darkness of any disabled cells New option to customise the lightness of the highlight when the mouse is hovered on a cell New option to customise the lightness of any highlighted cells clues
changedBeta bug fixesSnapped notes grid alignment issues fixed Freedraw notes tools in beta in-game sidebar are now in a slightly different order to make the most important elements more visible and accessible Removed hints count from Minefinder victory screen (as hints are not available in Minefinder) Pan and Zoom now correctly reset to default when completing a level Clicking home button from Options menu now correctly returns to title screen even if certain data is invalid (it would previously re-open options menu instead under very specific circumstances) Cursor will now return to last selected mouse input (green left or green right) rather than defaulting to green left When opening Minefinder after editing freedraw notes or snapped notes in a non-Minefinder level, the notes will now correctly be hidden by default Clues count down assist is now disabled if beta options are disabled Minefinder outro now animates in the correct orientation when random rotations challenge is enabled Fixed minor spacing issue in beta sidebar Fixed intermittent issue where the number of mines generated for a Minefinder level would be one fewer than expected Fixed intermittent issue where first cell clicked in Minefinder could be a mine Significant improvements to cascading reveal animation in Minefinder to make it faster and more stable (further improvements planned)
fixedBeta bug fixes-
fixedBeta bug fixesHappy puzzling, Scott and Georgie

Geocells Quadcells changes

addedThis patch is focused on a variety of new beta features and minor bug fixes. As always, we welcome community feedback.
fixedFixed issue where a level wouldn’t complete correctly a second time if it was completed, then restarted, then completed again, without returning to level select or choosing another level
addedFreedraw notes assist now has new option for multiple draw layers Freedraw notes are now available in Minefinder Clues auto-disable assist is now supported in Minefinder Clues count down assist is now supported in Minefinder New Minefinder option to play with Geocells style rules (green cells instead of flags, mistakes are allowed, etc) (via Options menu) New Minefinder option for custom size grids (with minimum and maximum mines based on level size) (via Minefinder level select screen) New Minefinder feature where middle clicking on clue cells (or left and right clicking at the same time) will reveal all relevant cells if the clue requirements (green flags/cells) have been met Victory screen cracked cell count animation can now be disabled General tab in options menu now merged into beta tab New option to disable hover highlights on non-visible cells New option to disable cell clue highlights on non-visible cells New option to customise the darkness of any disabled cells New option to customise the lightness of the highlight when the mouse is hovered on a cell New option to customise the lightness of any highlighted cells clues
changedSnapped notes grid alignment issues fixed Freedraw notes tools in beta in-game sidebar are now in a slightly different order to make the most important elements more visible and accessible Removed hints count from Minefinder victory screen (as hints are not available in Minefinder) Pan and Zoom now correctly reset to default when completing a level Clicking home button from Options menu now correctly returns to title screen even if certain data is invalid (it would previously re-open options menu instead under very specific circumstances) Cursor will now return to last selected mouse input (green left or green right) rather than defaulting to green left When opening Minefinder after editing freedraw notes or snapped notes in a non-Minefinder level, the notes will now correctly be hidden by default Clues count down assist is now disabled if beta options are disabled Minefinder outro now animates in the correct orientation when random rotations challenge is enabled Fixed minor spacing issue in beta sidebar Fixed intermittent issue where the number of mines generated for a Minefinder level would be one fewer than expected Fixed intermittent issue where first cell clicked in Minefinder could be a mine Significant improvements to cascading reveal animation in Minefinder to make it faster and more stable (further improvements planned)
fixed-

This patch is focused on a variety of new beta features and minor bug fixes. As always, we welcome community feedback.

Bug fixes

Fixed issue where a level wouldn’t complete correctly a second time if it was completed, then restarted, then completed again, without returning to level select or choosing another level

Beta new features

Freedraw notes assist now has new option for multiple draw layers Freedraw notes are now available in Minefinder Clues auto-disable assist is now supported in Minefinder Clues count down assist is now supported in Minefinder New Minefinder option to play with Geocells style rules (green cells instead of flags, mistakes are allowed, etc) (via Options menu) New Minefinder option for custom size grids (with minimum and maximum mines based on level size) (via Minefinder level select screen) New Minefinder feature where middle clicking on clue cells (or left and right clicking at the same time) will reveal all relevant cells if the clue requirements (green flags/cells) have been met Victory screen cracked cell count animation can now be disabled General tab in options menu now merged into beta tab New option to disable hover highlights on non-visible cells New option to disable cell clue highlights on non-visible cells New option to customise the darkness of any disabled cells New option to customise the lightness of the highlight when the mouse is hovered on a cell New option to customise the lightness of any highlighted cells clues

Beta bug fixes

Snapped notes grid alignment issues fixed Freedraw notes tools in beta in-game sidebar are now in a slightly different order to make the most important elements more visible and accessible Removed hints count from Minefinder victory screen (as hints are not available in Minefinder) Pan and Zoom now correctly reset to default when completing a level Clicking home button from Options menu now correctly returns to title screen even if certain data is invalid (it would previously re-open options menu instead under very specific circumstances) Cursor will now return to last selected mouse input (green left or green right) rather than defaulting to green left When opening Minefinder after editing freedraw notes or snapped notes in a non-Minefinder level, the notes will now correctly be hidden by default Clues count down assist is now disabled if beta options are disabled Minefinder outro now animates in the correct orientation when random rotations challenge is enabled Fixed minor spacing issue in beta sidebar Fixed intermittent issue where the number of mines generated for a Minefinder level would be one fewer than expected Fixed intermittent issue where first cell clicked in Minefinder could be a mine Significant improvements to cascading reveal animation in Minefinder to make it faster and more stable (further improvements planned)

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Happy puzzling, Scott and Georgie

Source

Steam News / 21 March 2020

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