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Steam News5 June 20251y ago

Update v1.18

List of corrections and improvements: -correction of national debt in the event of independence -fix teleportation of units in city battles -correction of infinite loop (freeze) -correction of poor disaster placement wh

Full notes

Full Geo-Political Simulator 5 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Performance
changedList of corrections and improvements:
fixedcorrection of national debt in the event of independence -fix teleportation of units in city battles -correction of infinite loop (freeze) -correction of poor disaster placement when using GNS -correction of crashes due to corrupted user profile files -correction of the number of AIDS deaths in Cuba -correction of GDP balancing following regional independence -random freeze correction following an oil spill disaster -correction of the number of missiles and shells following the independence of a region -various corrections to the customization kit used in a mod. -correction to allow the opening of certain sectors of activity in the specific context of a lack of deposits, or a sector without buildings -correction of the amount displayed for aid given during natural disasters - fixed the naming of free trade agreements with the EU - fixed incorrectly initialized company buildings following regional independence - fixed an incorrect display when the 'play' button was clicked multiple times in succession -correction of military equipment withdrawn following the dismissal of the head of state -Various other UI improvements and fixes

Geo-Political Simulator 5 changes

changedList of corrections and improvements:
fixedcorrection of national debt in the event of independence -fix teleportation of units in city battles -correction of infinite loop (freeze) -correction of poor disaster placement when using GNS -correction of crashes due to corrupted user profile files -correction of the number of AIDS deaths in Cuba -correction of GDP balancing following regional independence -random freeze correction following an oil spill disaster -correction of the number of missiles and shells following the independence of a region -various corrections to the customization kit used in a mod. -correction to allow the opening of certain sectors of activity in the specific context of a lack of deposits, or a sector without buildings -correction of the amount displayed for aid given during natural disasters - fixed the naming of free trade agreements with the EU - fixed incorrectly initialized company buildings following regional independence - fixed an incorrect display when the 'play' button was clicked multiple times in succession -correction of military equipment withdrawn following the dismissal of the head of state -Various other UI improvements and fixes

List of corrections and improvements:

-correction of national debt in the event of independence -fix teleportation of units in city battles -correction of infinite loop (freeze) -correction of poor disaster placement when using GNS -correction of crashes due to corrupted user profile files -correction of the number of AIDS deaths in Cuba -correction of GDP balancing following regional independence -random freeze correction following an oil spill disaster -correction of the number of missiles and shells following the independence of a region -various corrections to the customization kit used in a mod. -correction to allow the opening of certain sectors of activity in the specific context of a lack of deposits, or a sector without buildings -correction of the amount displayed for aid given during natural disasters - fixed the naming of free trade agreements with the EU - fixed incorrectly initialized company buildings following regional independence - fixed an incorrect display when the 'play' button was clicked multiple times in succession -correction of military equipment withdrawn following the dismissal of the head of state -Various other UI improvements and fixes

Many thanks to betatesters and the players community for their tests, bug reporting and improvement suggestions.

Source

Steam News / 5 June 2025

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