Full notes
Full Genkai: Primal Awakening update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes0 additions2 changes0 removals
- Fixes
- Performance
- UI and audio
fixedTurn Soft-Lock Fix: Resolved an issue where the enemy's turn would occasionally hang, preventing the game from progressing.
fixedPerformance Optimization: Fixed a memory leak related to specific Niagara VFX systems to improve overall stability and frame rates.
changedAudio Balancing: Adjusted volume levels for several SFX that were inconsistently loud or quiet.
changedLocalization (Spanish - LATAM): Implemented various corrections and improvements to Spanish (LATAM) text for better clarity and grammar.
fixedGeneral Bug Fixes: Addressed several minor bugs and stability issues reported by the community.
- Turn Soft-Lock FixResolved an issue where the enemy's turn would occasionally hang, preventing the game from progressing.
- Performance OptimizationFixed a memory leak related to specific Niagara VFX systems to improve overall stability and frame rates.
- Audio BalancingAdjusted volume levels for several SFX that were inconsistently loud or quiet.
Localization (Spanish - LATAM): Implemented various corrections and improvements to Spanish (LATAM) text for better clarity and grammar.
- General Bug FixesAddressed several minor bugs and stability issues reported by the community.
Source
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