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Steam News25 July 20178y ago

Geneticognito v1.02 released!

Hey everyone! Here's a new update for Geneticognito. Changelog below. Changelog: -Fixed bug where the volume settings where automatically set to 0 when first launching the game... Hopefully.

Full notes

Full Geneticognito update

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Repeated intro

Hey everyone! Here's a new update for Geneticognito. Changelog below. Changelog: -Fixed bug where the volume settings where automatically set to 0 when first launching the game... Hopefully. Let me know if this bug persists. -Made several enemy projectiles more noticable, particularily in a few of the boss fights. -Made some SFX pitch difference more noticable in the final boss fight, since the player relies on it for some attacks. -Reduced a few more lights. Might help performance a bit. -Player projectiles now travel a bit further off-screen before disappearing. -Made some of the secrets in the game a little bit more "suspicious". -Felix

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHey everyone! Here's a new update for Geneticognito. Changelog below. Changelog: -Fixed bug where the volume settings where automatically set to 0 when first launching the game... Hopefully. Let me know if this bug persists. -Made several enemy projectiles more noticable, particularily in a few of the boss fights. -Made some SFX pitch difference more noticable in the final boss fight, since the player relies on it for some attacks. -Reduced a few more lights. Might help performance a bit. -Player projectiles now travel a bit further off-screen before disappearing. -Made some of the secrets in the game a little bit more "suspicious". -Felix

Geneticognito changes

fixedHey everyone! Here's a new update for Geneticognito. Changelog below. Changelog: -Fixed bug where the volume settings where automatically set to 0 when first launching the game... Hopefully. Let me know if this bug persists. -Made several enemy projectiles more noticable, particularily in a few of the boss fights. -Made some SFX pitch difference more noticable in the final boss fight, since the player relies on it for some attacks. -Reduced a few more lights. Might help performance a bit. -Player projectiles now travel a bit further off-screen before disappearing. -Made some of the secrets in the game a little bit more "suspicious". -Felix

Source

Steam News / 25 July 2017

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