Full notes
Full Genesia Legacy: Ultimate Domain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
- Balance
Genesia Legacy: Ultimate Domain changes
AUDIO
Added male and female voices for priests.
NEW
Added new maps.
Added new creatures.
Researching metallurgy now increases the quantity of metal extracted by miners.
BALANCE CHANGES
Improved game economy balance.
Increased freight capacity of hot-air balloons, wagons and donkey riders.
Decreased militia cost.
Increased storehouse capacity.
Decreased impact of bad weather on the morale of units.
Inhabitant’s experience management has been modified:
Working inhabitant gets XP in his field of work.
When an inhabitant has enough XP, it specializes in his work.
Inhabitants CAN NOT change specialization.
When an inhabitant has a specialization, it gets a production bonus (or fighting ability bonus for military units).
In other terms, permanent specializations increase the interest of workers management.
Disclaiming the inheritance now considerably increases the global score (and so the possibility to conquer new provinces).
UI
Added a button to locate an inhabitant’s home.
"Release, Rename and Ban" buttons are now available when selecting an inhabitant on the game field.
Units can now be released from service using the option on the character’s sheet, preventing from releasing it by mistake.
Added color codes for better differentiation of jobs.
Added symbols to differentiate specializations. The yellow star now indicates that the inhabitant works in his field of specialization, if he does not, another symbol is shown.
Source
Changelog.gg summarizes and formats this update. How we read updates.
