What changed
0 fixes2 additions3 changes0 removals
changedBLOODY HALLOWEENAs some of you may know, there is a mechanic in Generic RPG Idle called Blood. If you have blood, every attack you use makes you lose HP. In exchange, your attacks grow stronger.
addedINTRODUCING DEATH BLOODThere is now a new attribute called Deathblood. Deathblood increases your damage whenever the player has low HP values. Blood helps Deathblood activate.
changedINTRODUCING DEATH BLOODFurthermore, there are now skills which consume HP instead of MP. This will further help you activate Deathblood.
addedFeature ListA new challenge area enemy called Pumpkin Star
changedFeature ListSkills that consume HP
Generic RPG Idle changes
changedAs some of you may know, there is a mechanic in Generic RPG Idle called Blood. If you have blood, every attack you use makes you lose HP. In exchange, your attacks grow stronger.
addedThere is now a new attribute called Deathblood. Deathblood increases your damage whenever the player has low HP values. Blood helps Deathblood activate.
changedFurthermore, there are now skills which consume HP instead of MP. This will further help you activate Deathblood.
addedA new challenge area enemy called Pumpkin Star
changedSkills that consume HP
BLOODY HALLOWEEN
As some of you may know, there is a mechanic in Generic RPG Idle called Blood. If you have blood, every attack you use makes you lose HP. In exchange, your attacks grow stronger.
INTRODUCING DEATH BLOOD
There is now a new attribute called Deathblood. Deathblood increases your damage whenever the player has low HP values. Blood helps Deathblood activate.
Furthermore, there are now skills which consume HP instead of MP. This will further help you activate Deathblood.
Feature List
Equipment that increases Deathblood
A new challenge area enemy called Pumpkin Star
Skills that consume HP
Reaper and Tonberry now increase blood related attributes