HomeGamesUpdatesPricingMethodology
Steam News31 December 20256mo ago

Reworks in code and balancing operations

Hi! For more information, join the community on Discord! https://discord.gg/SBauyn7p The game has been progressing along slowly and smoothly. Been fixing a lot of issues with unoptimized and weird code.

Full notes

Full Generation Nova update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes1 removal
  • Performance
  • Gameplay
  • UI and audio
  • Events
changedThe game has been progressing along slowly and smoothly. Been fixing a lot of issues with unoptimized and weird code. I've also been handling problems regarding performance. Previously the game might have started lagging on lower end computers.
removedHope system has been balanced to remove soft-lock situations that resulted in player losing no matter what
changedIncreased the verbosity of UI and different pop ups such as birth and resource gains
changedInformation in encyclopedia and other parts of the game has been increased
addedBuildings can now be unlocked similarly as technology upgrades. This means the player has more to do and more to plan towards
addedAdded dozens of new world events to make the events more immersive instead of repeating the same ones

Hi!

For more information, join the community on Discord!

https://discord.gg/SBauyn7p

The game has been progressing along slowly and smoothly. Been fixing a lot of issues with unoptimized and weird code. I've also been handling problems regarding performance. Previously the game might have started lagging on lower end computers.

A lot of smaller things that contribute to the larger feel of the game have been done:

  • A lot of system balancing

  • Tutorial has been made more approachable and easier

  • Debris-collection system to fill the idle time in game

  • Hope system has been balanced to remove soft-lock situations that resulted in player losing no matter what

  • Increased the verbosity of UI and different pop ups such as birth and resource gains

  • Information in encyclopedia and other parts of the game has been increased

  • Buildings can now be unlocked similarly as technology upgrades. This means the player has more to do and more to plan towards

  • Added dozens of new world events to make the events more immersive instead of repeating the same ones

Hope to see you on Discord!

Source

Steam News / 31 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.