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Steam News3 September 20241y ago

8.1 Update

We have made several improvements to Quests for lower level players, but also for existing high-level players to enjoy during Legends Reborn events.

Full notes

Full Gems of War - Puzzle RPG update

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What changed

6 fixes5 additions10 changes0 removals
  • Events
  • Maps
  • Gameplay
  • Fixes
changedWe have made several improvements to Quests for lower level players, but also for existing high-level players to enjoy during Legends Reborn events.
changedKingdom Quest Map
changedWe wanted to bring some more life to Krystara, so Kingdom Quests now take place on a Kingdom Quest Map.
changedQuest Maps take players down into the Kingdom’s Region.
changedPlayers will be able to see the Kingdom quests as nodes on a path on the map.
changedClass Quests will appear as a separate location on the map. They will unlock once the main storyline is complete.

Gems of War - Puzzle RPG changes

changedWe have made several improvements to Quests for lower level players, but also for existing high-level players to enjoy during Legends Reborn events.
changedKingdom Quest Map
changedWe wanted to bring some more life to Krystara, so Kingdom Quests now take place on a Kingdom Quest Map.
changedQuest Maps take players down into the Kingdom’s Region.
changedPlayers will be able to see the Kingdom quests as nodes on a path on the map.

We have made several improvements to Quests for lower level players, but also for existing high-level players to enjoy during Legends Reborn events.

Kingdom Quest Map

  • We wanted to bring some more life to Krystara, so Kingdom Quests now take place on a Kingdom Quest Map.

  • Quest Maps take players down into the Kingdom’s Region.

  • Players will be able to see the Kingdom quests as nodes on a path on the map.

  • Tapping on the active quest’s node will cause the quest’s popup to appear, allowing players to play that quest.

  • Class Quests will appear as a separate location on the map. They will unlock once the main storyline is complete.

  • Most kingdoms (71 of 76, including factions) will have their Quest Map in the 8.1 Update, but a few didn’t quite make it in time, so expect to see those Quest Maps updated in a future patch. In the meantime, they will share a generic map image.

  • The Intro Questline and World Quests will have their own maps too.

Quest Changes

  • On top of the new quest map, we have made some additional visual updates to quests.

    • Quest Battle “Enemy Yells” now appear over the kingdom quest map, and have a new look + animation.

    • Quest Rewards also appear over the kingdom quest map, and have had a visual update.

  • We have adjusted the sequence for our Quest flow.

    • Quest rewards are now given before the final cutscene.

    • The starting conversations for the next quest will play after the end conversation of a quest (making it feel like a single conversation).

    • Interacting with a quest node will take players straight into the first battle.

We have 2 new Achievements for this update:

  • Open the Gates: Match 100 Daemonic Portal Gems.

  • The Growing Tide: Own 5 Immortals at level 10.

  • We have added a new dragonite recipe in the Soulforge that will rotate each week with a different Dragonite Dragon (one of those available from either the Gem Dragon Egg or the Cosmic Dragon Egg).

    • Because this allows you to target a Dragonite Dragon, it has a higher cost than its respective Dragonite Egg.

    • Any future new Dragonite Egg Dragons will have a 1 year exclusive period with their own egg before they are added into this rotation.

    • The new recipe will go live next week around weekly reset (7am GMT Monday 9th September)

  • We have added a new Heroic Gem for a future Campaign – the Daemonic Portal Gem.

  • We have changed access to Alliance chat from Centurion V to Legionary V

  • We have changed the amount of VP from Icons remaining at the start of a new PvP season from 10% to 20%.

  • We have fixed an issue where exploding Mana Potions could cause the game to lock up.

  • We have fixed an issue where having an active Gnome-a-Palooza could cause the game to freeze if you tried to play the Citadel Battle.

  • We have fixed an issue that would allow players to include 2 Immortals into their team if they manually adjusted the pasted team share code.

  • We have fixed an issue where Immortal Troops could be summoned.

  • We have fixed an issue where Immortal Titanius’ spell “destroy column” effect would not resolve Heroic Gems correctly.

  • We have fixed an assortment of smaller issues.

Source

Steam News / 3 September 2024

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