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Steam News21 November 20232y ago

Gemini - Spelunk Update

We are excited to announce the release of three new Gemini maps! A new subaquatic warpath battleground ‘wp_spelunk’!

Full notes

Full Gemini: Binary Conflict update

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What changed

1 fix2 additions1 change0 removals
  • Maps
  • Gameplay
  • Server
addedWe are excited to announce the release of three new Gemini maps!
addedA new subaquatic warpath battleground ‘wp_spelunk’! Alongside its free-for-all counterpart ‘fdm_spelunk’ and of course for good measure a team deathmatch version of the truly magnificent ‘magmastation’.
changedIf you are interested in some real combat verticality, do come and check out what spelunk has to offer, not only with its (quite literally) wonderfully ‘immersed’ visuals, but wild gameplay to match. There's something for everyone to love in this avian underwater jaunt!
fixedAlso in this update: - added a system for dedicated servers to reload the ‘serversettings’ config file on map change (so certain settings can be changed while server is running) - workaround for a bot ho/unearthed repair issue - fixed new lag comp system only working for the first shot of the burst on burster/repulse - attempted to make client/server shots match up better on the shooting clients side

We are excited to announce the release of three new Gemini maps!

A new subaquatic warpath battleground ‘wp_spelunk’! Alongside its free-for-all counterpart ‘fdm_spelunk’ and of course for good measure a team deathmatch version of the truly magnificent ‘magmastation’.

If you are interested in some real combat verticality, do come and check out what spelunk has to offer, not only with its (quite literally) wonderfully ‘immersed’ visuals, but wild gameplay to match. There's something for everyone to love in this avian underwater jaunt!

Also in this update: - added a system for dedicated servers to reload the ‘serversettings’ config file on map change (so certain settings can be changed while server is running) - workaround for a bot ho/unearthed repair issue - fixed new lag comp system only working for the first shot of the burst on burster/repulse - attempted to make client/server shots match up better on the shooting clients side

Source

Steam News / 21 November 2023

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