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- Gemima
Gemima and the Ice Golem Fortress DLC Now Available!
Push Everything. But Mostly Yourself. In the beginning, there was Gemima (and Jules) And there was a great wailing and gnashing of teeth. And the people cried out unto the developer, saying, "Truly, the puzzle ' If It A…
Store5 changesGameplayMaps - Gemima
New achievements added for upcoming DLC!
With the arrival of Gemima 's first DLC imminent, I've been working on a whole new tranche of achievements! But don't worry: if you're a dedicated 100%-er and have rinsed the base game already, Gemima offers the option…
Announcement1 changeGameplay - Gemima
Major Bug Fix - Gemima or Jules getting permanently stuck
A recent fix for inconsistent physics behaviour introduced a bug where Gemima or Jules could get permanently stuck when following the other at a very specific distance. Apologies if this affected your play!
Announcement1 changeGameplay - Gemima
Hotfix to previous update
Includes the fix to "IT LOOKS A BIT LIKE A DOG, DUNNIT?" that removes an unintended shortcut, and turned off the no-use-to-anyone-else developmernt mode that sends you to a black screen after two seconds of the title sc…
Announcement - Gemima
Bug Fix: Missing cursor on Steam Deck on DLC select screen
This is what happens when you have to rush out a fix halfway through making DLC for a game...
Announcement - Gemima
Bug Fix for Comma Based Cultures
A couple of decimal point values sneaked through and stopped the game reaching the first level in cultures with comma-based floating point values. Fixed!
Announcement1 changeFix - Gemima
Don't Go Breaking (out of) My Heart
Fixed a bug where it was possible to stray outside the bounds of one of the levels.
Announcement1 changeFix - Gemima
Update: Multiple Save Slots!
By sort-of-popular request, Gemima now offers three save slots so you can try out the different modes without losing progress. The previous main menu items of "Continue Game (mode)" and "Start New Game" have been replac…
Store1 change - Gemima
Handle With More Care
Removed an unintended shortcut from one of the puzzles.
Announcement1 changeGameplay - Gemima
Quick Thinker Achievement!
An achievement has been added for completing a playthrough of Gemima within six hours. Only you will know if it was on your first try...
Announcement1 changeGameplay - Gemima
Quick Thinker Update
New saves started in "Quick Thinker" mode now have a six hour overall completion timer rather than individual puzzle timers. This timer is pitched as a challenge to new players who think they're fast at solving puzzles,…
Event2 changesGameplay - Gemima
Added Preservatives, fixed bugs
Your reward for discovering The Truth now persists to remind you of your accomplishment in-game. Quitting to the title screen from the credits no longer leaves the credits in the background of the menus.
Event2 changesGameplay - Gemima
The End Really Is The End Now
Fixed a bug where you would be left with one irritatingly un-ticked door after viewing the credits.
Announcement1 changeFix - Gemima
The Truth is now a little less inconvenient.
Tidied up the secret ending so it feels more satisfying and less like something has gone wrong.
Announcement - Gemima
Minor Update: Spelinng Misstakes, timely achievement awards, long-lasting titles
Fixed a couple of small spelling mistakes and missing spaces. Achievements should now unlock as you achieve them rather than at the end of your play session Level titles remain present for a little longer to allow you t…
Announcement1 changeFix - Gemima
Update: Fix for "Landslide" being rather easier than intended!
Pesky blue crates grumble grumble...
Announcement


